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kamilfranke

Hosting a Arma 2 CO DayZ dedicated server on low spec machine, server not starting

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Hello,

I'm trying to setup a dedicated server for DayZ on my old computer (Athlon XP 2,2 Ghz, 1GB RAM), with no success right now. Firstly, when starting, and the little checkboxes were showed, there was some error about some missing sound dll (I disabled the integrated sound card because I thought dedi woudn't need it anyway). Error dissapeared when I enabled the integrated sound card and installed the drivers for it. But now, when starting the server, the little checkboxes go little past half and dissapear, and the server is not starting.

Does the machine need to be at minimal Arma 2 CO spec's? I've plugged some random GeForce 4 Ti there just for the display to work. I though that the dedicated server doesn't care about sound or graphics card, nobody would be playing there anyway.

Any ideas? I got the needed Visual redists installed, so as .NET. Drivers for graphics and mobo. Thanks for any help!

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Honestly, with 2.2Ghz you might want to consider Linux. Downside, Linux is currently in flux. The server app itself can, and does bloat up to 1GB or just a bit over. I strongly recommend 2GB's o ram. You'll likely find 2.2Ghz woefully not efficient in running some of the medium to heavily scripted missions.

Since you are using windows, I recommend not using the explorer gui, run the command prompt, or the Windows PowerShell, would be best. That should free up 'some' resources. Server does not need a GPU, nor a DSP 'sound card'. Free up as much resources as possible, kill all non-essential services Winders runs!

...Syn...

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Server does not need a GPU, nor a DSP 'sound card'

Yeah, that is what I thought, but like I've described above dedi refused to start without sound card drivers and that sound card enabled. So, this leads me to think that it needs also a SM 3.0 GFX card, but this is purely a guess - it shoudn't need it, it's a dedicated after all.

I used to host the server on my machine (i7, 8 GB RAM, HD5830) and the overall performance was good, and the RAM usage wasn't that high (around 800 MB at max at that time).

The current system is just bare XP that I optimized already, disabled unneccesary services etc., take up something like 70 MB from RAM, I take the explorer gui advice, thanks! But still I ain't got an idea why the server is refusing to start there, just closing down without any message on the checkbox thingy.

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You are running the server exe (arma2oaserver.exe) and not the normal exe I take it? You only usually get sound/video errors when you are trying to run the normal game exe.

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Yeah, I'm sure that I'm starting the server exe, not the game one. As of a side not, when starting arma 2 without CO, there is some D3D error about INVALID call or something, ofc it is regarding the lack of shader on gf 4 Ti I think, but when starting OA and dedicated server it just closes itself on the checkbox thingy (4 more checkboxes unchecked when crash occour).

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Basic.cfg

MinBandwidth=104857600;

MaxBandwidth=104857600;

MaxMsgSend=1024;

MaxSizeGuaranteed=512;

MaxSizeNonguaranteed=64;

MinErrorToSendNear=0.029999999;

MinErrorToSend=0.003;

MaxCustomFileSize=800000;

Windowed=0;

adapter=-1;

3D_Performance=1;

Resolution_Bpp=32;

serverLongitude=19;

serverLatitude=51;

arma2oa.cfg

language="English";

adapter=-1;

3D_Performance=1500000;

Resolution_Bpp=32;

Resolution_W=1680;

Resolution_H=1050;

refresh=60;

winX=16;

winY=32;

winW=800;

winH=600;

winDefW=800;

winDefH=600;

Render_W=1680;

Render_H=1050;

FSAA=0;

postFX=0;

GPU_MaxFramesAhead=1;

GPU_DetectedFramesAhead=1;

HDRPrecision=8;

lastDeviceId="";

localVRAM=1062182912;

nonlocalVRAM=1062182912;

vsync=0;

AToC=0;

PPAA=0;

PPAA_Level=0;

Windowed=0;

serverLongitude=0;

serverLatitude=0;

Does anyone know what that checkboxes mean anyway?

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