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War_Duck

Zombies on FLIR

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Quick question: Is there a way to make certain units (like zombies) don't appear on the FLIR camera?

Thank you.

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You would need to edit the .pbo or create a separate addon. There's no easy way depending on your knowledge of Arma 2.

Edited by twirly

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It isn't very aesthetically pleasing, you right. At least you can rationalize 'Infected' zombies as not really being dead yet, and therefore not cold.

But it isn't game-breaking or anything.

---------- Post added at 10:33 PM ---------- Previous post was at 10:30 PM ----------

Unless it's possible to change it with the following command?

http://community.bistudio.com/wiki/setVehicleTiPars

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Just to elaborate, the link to setVehicleTiPars in the wiki doesn't tell you squat...

Here is another link which gives more info, as I found use of this command in one of BI's scripts called UAVCamera.sqf:

setVehicleTiPars

I don't know if this will work for units, as this seems to be directed at vehicles.

Here is the code used in the UAVCamera.sqf for a bomb:

_bomb SetVehicleTiPars [1,1,1];

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