Tansien 2 Posted August 26, 2012 Does anyone know if there is a mission/script with this functionality? It seems rather hard to actually log who-killed-who to the server logs... Share this post Link to post Share on other sites
cuel 25 Posted August 26, 2012 Try this, init.sqf: TAG_KILLED_LOG = { if (isServer) then {diag_log format ["MURDER LOG: %1 WAS SHOT BY %2",_this select 0,_this select 1];}; }; Init field of playable units: this addMPEventHandler ["MPKilled",{_this spawn TAG_KILLED_LOG;}]; Share this post Link to post Share on other sites
Tansien 2 Posted August 26, 2012 I'll give it a try, thanks cuel! Share this post Link to post Share on other sites
Tansien 2 Posted August 26, 2012 Ok, i've tried it, but it diden't work... Share this post Link to post Share on other sites
.kju 3245 Posted October 11, 2012 Try this: http://forums.bistudio.com/showthread.php?110378-PvPscene-Tweaks&p=2238825#post2238825 Share this post Link to post Share on other sites