suma 8 Posted September 5, 2012 Since build 96643 a new value serverGeoLocAuto=0 can be used in ArmA2OA.cfg to allow server admins to work around mistakes made by the automatic geolocation. When this value is used, values serverLongitude and serverLatitude will be used as written in the file and never overwritten by the game. The values detected by the geoip service will be written to serverLongitudeAuto and serverLatitudeAuto for information purposes but not used. You can also continue posting major mistakes here, chance is the GeoIP service provider could be able to fix his database. Share this post Link to post Share on other sites
Strikor 10 Posted September 5, 2012 Thanks for letting me know. Can you post your server IP here, or, if you do not want to publish it, sent it to me via PM? 208 74 9 235 I'll give 96643 a try when it's out. Thank you for including that. Share this post Link to post Share on other sites