Bioz 1 Posted August 7, 2012 Hey guys. I've already used the following codes to let a unit putting a IED on a street. I've also written it down to keep it in mind but i didn't use it for many time and now it doesn't work. I can't understand where the error is. Steps: 1- I created a unit called "bomb1" 2- in his INIT I typed: this addmagazine "BAF_ied_v4"; 3- Then I created a Waypoint (MOVE one) --> On Act: this Fire ["BAF_ied_v4_muzzle"]; 4- I created a trigger (Activation BLUFOR PRESENT)--> Condition: this AND alive bomb1; bomb1 action ["TOUCHOFF", bomb1] ---------- Post added at 00:34 ---------- Previous post was at 00:30 ---------- Resolved sorry guys Share this post Link to post Share on other sites
clowns2 10 Posted August 9, 2012 What was the resolution? Share this post Link to post Share on other sites
Bioz 1 Posted August 10, 2012 bomb1 action ["TOUCHOFF", bomb1] this one goes in the On Act Share this post Link to post Share on other sites
clowns2 10 Posted August 11, 2012 Got it, thank you sir ;) Share this post Link to post Share on other sites
Deuce82 10 Posted September 13, 2012 this works like a charm Share this post Link to post Share on other sites