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run4way

About weapon' balance after latest patch.

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Hello. I did some calculations based on wikipedia information. Take a look, please.

-repost from dayz forum-

Latest gun nerfing was not bad, but not perfect in my opinion.

.45ACP weapons like m1911 and Revolver: 4500/1389 (before/after)

5.45x39 (.30) weapons like all AK's except AKM: 3555/2722

2722/1389 = 1.95 (ingame .30 to .45 ratio)

From Wikipedia:

Weight of .45ACP bullet: 15.26 - 13.48g

Velocity: 262 m/s (for 1911)

Bullet energy = m * u2 / 2, so .45ACP energy = 15.26 (i'm took max) * 262 * 262 / 2 = 523.753 J

For 5.45x39:

Weight: 3.2g

Velocity: 915 m/s

Energy = 3.2 * 915 *915 / 2 = 1339.560 J

1339560/523753 = 2.5 (my ratio)

So, i think that 5.45 guns was overnerfed. 5.45 must be more lethal and .45ACP must be more stopping like it be IRL where .45 have more stopping power than 5.45 (in game it might be like more chance for break bone or victim can get faint from shock)

dayzmod.com/forum/index.php?/topic/56705-yet-another-topic-about-guns-balance/

upd. Sorry, but it seems that i'm posted in wrong section. Mods, can you move topic to ARMA 2 & OA - SUGGESTIONS, please?

Edited by run4way

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