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Fallujah MAP server does nothing

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Hello I have Fallujah installed on my PC and have uploaded the Fallujah coop missions and loaded them into the mp missions

folder on the server, they are listed but when i press launch nothing happens. Any suggestions? could it be something I have misseD?

I do not understand this server key things, and the information with the .pbo files in basically nil.

Can anyone help me?

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Installed on PC?? Maybe on the server also???

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when u say installed on the server. Do I not just copy across the .pbo file? yes I have a dedicated server. where do I copy the island folder too?

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where do I copy the island folder too?
Main game folder, and add it to your mods (use MOD parameter in startscript).

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OK so I have uploaded the maps Lingor and Fallujah. What do I need to change in the server start up script?

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Guest

Please do not crosspost, you have this topic where you ask how to activate addons on your server, there is no need for you to go in every addon specific thread as well and post the same there.

§9) Do not cross-post

Do not post duplicate threads in more than one forum simply to get an answer quicker or to draw more attention to your post.

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It is not the same. And why is everybody so bloody hostile around here.

The problem I now have is my server provider does not know how to sort out the command line!! is this correct?

-server -ip=81.19.216.111 -port=2300 -mod=@CBA;@CBA_OA;@ACE; @ACEX;@fullujah

Server does not show up in any multiplayer browsers now. Getting fed up with it.

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If you have copied that straight out of your command line editor on the GD site you need to get rid of the space:

-mod=@CBA;@CBA_OA;@ACE;@ACEX;@fullujah

I will jump on your TS and help you out Para anyway.

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Remember to add Lingor too, if you wanna use that island.

What's your ReportingIP adress? Might solve your problem with server not showing up in browser.

Part of my Linux FDF server start-script:

ARMA_DIR=/[path]/arma2oa

CFG=[path]/fdf.cfg

CONFIG=[path]/fdf-server.cfg

PORT=2402

PIDFILE=${ARMA_DIR}/finmod-${PORT}.pid

RUNFILE=${ARMA_DIR}/finmod-${PORT}.run

LOGFILE=${ARMA_DIR}/[path]/finmod-log.${PORT}.txt

SERVER=${ARMA_DIR}/server

OTHERPARAMS=-cpucount=3

MOD="finmod;@thirsk;@wintercamo;@gsep"

Reporting IP is found in the server CONFIG file:

//reportingIP = "armedass.master.gamespy.com"; // This is the default setting. If you change this, your server

//reportingIP = "arma2pc.master.gamespy.com"; // In case of ArmA2 might not turn up in the public list. Leave empty for private servers

reportingIP = "arma2oapc.master.gamespy.com"; // For Operation Arrowhead

Who's hostile??

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