dimdic 1 Posted July 23, 2012 To be more accurate.. i created a multiplayer senario and when i tested with my friends i found out several problems. So i need your help concerning the following: 1)Commands that are executed in a trigger "On Activation" field, are executed on all machines !! I DON'T WANT THIS TO HAPPEN !!! I want them to be executed only once!! 2)I have created an introduction with a moving camera in the beginning of the senario and only the one who is the server can see that. Does anybody know how to solve these problems ??? Are there any other basic things that i should know before or after creating a multiplayer senario ? Or any problems that i am going to face and i haven't spotted them yet?? Thank you. Share this post Link to post Share on other sites
samatra 81 Posted July 23, 2012 1) Use if(!isServer) exitWith {}; this will exit activation script if player is not server and will execute it on server only The main thing that you should know is Multiplayer Locality, always check if certain command executes only on one machine or all clients before using it and adjust your scripts accordingly. Share this post Link to post Share on other sites