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-GLT-Sarge

ARMA 2: OA beta build 94700

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New Beta

http://www.arma2.com/beta-patch.php

this issue hasn't been fixed yet

Sarge;2186245']Hey' date='

for some weeks now me and some of my Clan members are having a very annoying issue.

Since Beta Version 93415 and up to the actual Version 94444 the ammo / weapon crates and the gear loadout are acting strange.

with Beta 93398 everything is fine. I tested all the Betas back to these versions and 93415 is definitely the one the problem starts with!

Be aware, it ONLY happens in Multiplayer, no difference if Vanilla or not....only MP!

The thing is this, in the loadout screen you can replace weapons and gear from your loadout by doubleclicking the list on the left side (or the content of a crate i.e.). a fast way to switch weapons or maybe replace a HE rocket against an AT rocket.

starting with this beta the weapon / ammo you had in your loadout disappears when you doubleclick on a new item! Gone. no chance to get it back. So this is really annoying when you doubleclick on a Stinger and you had a Javelin on your back before......because the Javelin launcher will be gone forever!

if you drop the gear with "drop" button, everything works fine, but this is no option for me because it takes to much time and is not very comfortable to use.

Could you please fix this?

No need for Demo Mission, just load this beta or newer, start an MP session and try to change gear by doubleclicking on the new item. You will lose your old weapon and cant be recovered from anywhere.....and no, its not lying around on the ground near the crate.

every member of my clan with this Beta or newer has the same Problem.

Please fix this!

thanks

EDIT:

but maybe its exactly the same problem my mates and I are having. Would be nice if any of the developers would have a look at it. thank you[/quote']

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I got some weird behavior in Warfare on Chernarus with this beta. After eliminating the red base there were still some rogue reds left on the map. After those were eleminated I lost lost all my strongpoints/camps in one moment and they turned red. HQ anounced those camps lost accompanied by a lot of lag. I replayed that mission from the start twice, allways the same behavior. After rolling back to 94364 and restarting that mission everything went normal.

This one is persistent too. It just happened somewhere in the middle of gameplay without any noticeable trigger. RPT is "clean", just the usual audio related errors ...

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@[GLT]Sarge & Guess Who

it might be helpful if you post a link to the corresponding CIT ticket you've surely created for this issue.

:EDITH:

Discussion continues here.

Edited by [FRL]Myke

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