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AlphaKappa

How to make enemy radar sites effective?

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Hey guys,

I'd like to make a mission where the player has to destroy an enemy radar site before conducting his mission. Is there any way to penalize the player for not doing so? Maybe by spawning new units or making existing enemies tougher?

What would the command be for "being spotted by radar"?

Any help would be very much appreciated!

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Maybe something like this. Player starts mission 400m from radar and have few more tasks on map.

Create trigger.

In condition:

(alive radar1) and unit1 distance radar1 >410

radar1-radar, unit1-your unit.

Now you can synchronise that trigger with few enemy groups that wait on map (with waypoints). They will move to mission sector only if player dont destroy radar and he go more >410m from radar.

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