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Export Parent Classes in TKOH:Rearmed.

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Parent Classes for TKOH:Rearmed GUI Editing.

Hey well as i was GUI editing today turns out that for some reason my missions were not liking the formula for determining GUI colors for the user setting.

I've spent about 4 hours now and after manually entering colors from Arma GUI parent classes it is now stable with a nice olive green.

If anyone has any ideas on what could be the cause (i'm assuming that exporting Parent Classes works without an issue in TKOH alone) please throw in your suggestions id like to get it working as it should, but for anyone who wants to save some time here we are:

HTH someone save some time :D

///////////////////////////////////////////////////////////////////////////

/// Styles

///////////////////////////////////////////////////////////////////////////

// Control types

#define CT_STATIC 0

#define CT_BUTTON 1

#define CT_EDIT 2

#define CT_SLIDER 3

#define CT_COMBO 4

#define CT_LISTBOX 5

#define CT_TOOLBOX 6

#define CT_CHECKBOXES 7

#define CT_PROGRESS 8

#define CT_HTML 9

#define CT_STATIC_SKEW 10

#define CT_ACTIVETEXT 11

#define CT_TREE 12

#define CT_STRUCTURED_TEXT 13

#define CT_CONTEXT_MENU 14

#define CT_CONTROLS_GROUP 15

#define CT_SHORTCUTBUTTON 16

#define CT_XKEYDESC 40

#define CT_XBUTTON 41

#define CT_XLISTBOX 42

#define CT_XSLIDER 43

#define CT_XCOMBO 44

#define CT_ANIMATED_TEXTURE 45

#define CT_OBJECT 80

#define CT_OBJECT_ZOOM 81

#define CT_OBJECT_CONTAINER 82

#define CT_OBJECT_CONT_ANIM 83

#define CT_LINEBREAK 98

#define CT_USER 99

#define CT_MAP 100

#define CT_MAP_MAIN 101

#define CT_LISTNBOX 102

// Static styles

#define ST_POS 0x0F

#define ST_HPOS 0x03

#define ST_VPOS 0x0C

#define ST_LEFT 0x00

#define ST_RIGHT 0x01

#define ST_CENTER 0x02

#define ST_DOWN 0x04

#define ST_UP 0x08

#define ST_VCENTER 0x0C

#define ST_TYPE 0xF0

#define ST_SINGLE 0x00

#define ST_MULTI 0x10

#define ST_TITLE_BAR 0x20

#define ST_PICTURE 0x30

#define ST_FRAME 0x40

#define ST_BACKGROUND 0x50

#define ST_GROUP_BOX 0x60

#define ST_GROUP_BOX2 0x70

#define ST_HUD_BACKGROUND 0x80

#define ST_TILE_PICTURE 0x90

#define ST_WITH_RECT 0xA0

#define ST_LINE 0xB0

#define ST_SHADOW 0x100

#define ST_NO_RECT 0x200

#define ST_KEEP_ASPECT_RATIO 0x800

#define ST_TITLE ST_TITLE_BAR + ST_CENTER

// Slider styles

#define SL_DIR 0x400

#define SL_VERT 0

#define SL_HORZ 0x400

#define SL_TEXTURES 0x10

// progress bar

#define ST_VERTICAL 0x01

#define ST_HORIZONTAL 0

// Listbox styles

#define LB_TEXTURES 0x10

#define LB_MULTI 0x20

// Tree styles

#define TR_SHOWROOT 1

#define TR_AUTOCOLLAPSE 2

// MessageBox styles

#define MB_BUTTON_OK 1

#define MB_BUTTON_CANCEL 2

#define MB_BUTTON_USER 4

///////////////////////////////////////////////////////////////////////////

/// Base Classes

///////////////////////////////////////////////////////////////////////////

class RscText

{

access = 0;

type = 0;

idc = -1;

colorBackground[] = {0,0,0,0};

colorText[] = {1,1,1,1};

text = "";

fixedWidth = 0;

x = 0;

y = 0;

h = 0.037;

w = 0.3;

style = 0;

shadow = 1;

colorShadow[] = {0,0,0,0.5};

font = "FontNormal";

SizeEx = "(((1/1.2)/20)*0.7)";

linespacing = 1;

};

class RscStructuredText

{

access = 0;

type = 13;

idc = -1;

style = 0;

colorText[] = {1,1,1,1};

class Attributes

{

font = "FontNormal";

color = "#ffffff";

align = "left";

shadow = 1;

};

x = 0;

y = 0;

h = 0.035;

w = 0.1;

text = "";

size = "(((1/1.2)/20)*0.7)";

shadow = 1;

};

class RscPicture

{

access = 0;

type = 0;

idc = -1;

style = 48;

colorBackground[] = {0,0,0,0};

colorText[] = {1,1,1,1};

font = "TahomaB";

sizeEx = 0;

lineSpacing = 0;

text = "";

fixedWidth = 0;

shadow = 0;

x = 0;

y = 0;

w = 0.2;

h = 0.15;

};

class RscEdit

{

access = 0;

type = 2;

x = 0;

y = 0;

h = 0.04;

w = 0.2;

colorBackground[] = {0,0,0,1};

colorText[] = {0.95,0.95,0.95,1};

colorSelection[] = {0.8784,0.8471,0.651,1};

autocomplete = "";

text = "";

size = 0.2;

style = "0x00 + 0x40";

font = "FontNormal";

shadow = 2;

sizeEx = "(((1/1.2)/20)*0.7)";

};

class RscCombo

{

access = 0;

type = 4;

style = 0;

colorSelect[] = {0,0,0,1};

colorText[] = {0,0,0,1};

colorBackground[] = {0.95,0.95,0.95,1};

colorScrollbar[] = {0,0,0,1};

soundSelect[] = {"",0.1,1};

soundExpand[] = {"",0.1,1};

soundCollapse[] = {"",0.1,1};

maxHistoryDelay = 1;

class ScrollBar

{

color[] = {1,1,1,0.6};

colorActive[] = {1,1,1,1};

colorDisabled[] = {1,1,1,0.3};

shadow = 0;

thumb = "\HSim\UI_H\data\ui_scrollbar_thumb_ca.paa";

arrowFull = "\HSim\UI_H\data\ui_arrow_top_active_ca.paa";

arrowEmpty = "\HSim\UI_H\data\ui_arrow_top_ca.paa";

border = "\HSim\UI_H\data\ui_border_scroll_ca.paa";

};

x = 0;

y = 0;

w = 0.12;

h = 0.035;

shadow = 0;

colorSelectBackground[] = {0.8784,0.8471,0.651,1};

arrowEmpty = "\HSim\UI_H\data\ui_arrow_combo_ca.paa";

arrowFull = "\HSim\UI_H\data\ui_arrow_combo_active_ca.paa";

wholeHeight = 0.45;

color[] = {0,0,0,0.6};

colorActive[] = {0,0,0,1};

colorDisabled[] = {0,0,0,0.3};

font = "FontNormal";

sizeEx = "(((1/1.2)/20)*0.7)";

};

class RscListBox

{

access = 0;

type = 5;

w = 0.4;

h = 0.4;

rowHeight = 0;

colorText[] = {1,1,1,1};

colorScrollbar[] = {0.95,0.95,0.95,1};

colorSelect[] = {1,1,1,1};

colorSelect2[] = {1,1,1,1};

colorSelectBackground[] = {0.8784,0.8471,0.651,1};

colorSelectBackground2[] = {0.8784,0.8471,0.651,1};

colorBackground[] = {0,0,0,1};

soundSelect[] = {"",0.1,1};

arrowEmpty = "#(argb,8,8,3)color(1,1,1,1)";

arrowFull = "#(argb,8,8,3)color(1,1,1,1)";

class ScrollBar

{

color[] = {1,1,1,0.6};

colorActive[] = {1,1,1,1};

colorDisabled[] = {1,1,1,0.3};

shadow = 0;

thumb = "\HSim\UI_H\data\ui_scrollbar_thumb_ca.paa";

arrowFull = "\HSim\UI_H\data\ui_arrow_top_active_ca.paa";

arrowEmpty = "\HSim\UI_H\data\ui_arrow_top_ca.paa";

border = "\HSim\UI_H\data\ui_border_scroll_ca.paa";

};

style = 16;

font = "FontNormal";

sizeEx = "(((1/1.2)/20)*0.7)";

shadow = 1;

colorShadow[] = {0,0,0,0.5};

color[] = {1,1,1,1};

period = 1.2;

maxHistoryDelay = 1;

autoScrollSpeed = -1;

autoScrollDelay = 5;

autoScrollRewind = 0;

};

class RscButton

{

access = 0;

type = 1;

text = "";

colorText[] = {1,1,1,1};

colorDisabled[] = {0.4,0.4,0.4,1};

colorBackground[] = {0.8784,0.8471,0.651,1};

colorBackgroundDisabled[] = {0.95,0.95,0.95,1};

colorBackgroundActive[] = {0.8784,0.8471,0.651,1};

colorFocused[] = {0.8784,0.8471,0.651,1};

colorShadow[] = {0,0,0,1};

colorBorder[] = {0,0,0,1};

soundEnter[] = {"\HSim\UI_H\data\sound\onover",0.09,1};

soundPush[] = {"\HSim\UI_H\data\sound\new1",0,0};

soundClick[] = {"\HSim\UI_H\data\sound\onclick",0.07,1};

soundEscape[] = {"\HSim\UI_H\data\sound\onescape",0.09,1};

style = 2;

x = 0;

y = 0;

w = 0.095589;

h = 0.039216;

shadow = 2;

font = "FontNormal";

sizeEx = "(((1/1.2)/20)*0.7)";

offsetX = 0.003;

offsetY = 0.003;

offsetPressedX = 0.002;

offsetPressedY = 0.002;

borderSize = 0;

};

class RscShortcutButton

{

type = 16;

x = 0.1;

y = 0.1;

class HitZone

{

left = 0;

top = 0;

right = 0;

bottom = 0;

};

class ShortcutPos

{

left = 0;

top = "(((1/1.2)/20)-(((1/1.2)/20)*0.7))/2";

w = "(((1/1.2)/20)*0.7)*(3/4)";

h = "(((1/1.2)/20)*0.7)";

};

class TextPos

{

left = "(((1/1.2)/20)*0.7)*(3/4)";

top = "(((1/1.2)/20)-(((1/1.2)/20)*0.7))/2";

right = 0.005;

bottom = 0;

};

shortcuts[] = {};

textureNoShortcut = "#(argb,8,8,3)color(0,0,0,0)";

color[] = {1,1,1,1};

color2[] = {0.95,0.95,0.95,1};

colorDisabled[] = {1,1,1,0.25};

colorBackground[] = {0.8784,0.8471,0.651,1};

colorBackground2[] = {0.8784,0.8471,0.651,1};

class Attributes

{

font = "FontNormal";

color = "#E5E5E5";

align = "left";

shadow = "true";

};

idc = -1;

style = 0;

default = 0;

shadow = 1;

w = 0.183825;

h = "((1/1.2)/20)";

animTextureDefault = "\HSim\UI_H\data\ui_button_shortcut_normal_ca.paa";

animTextureNormal = "\HSim\UI_H\data\ui_button_shortcut_normal_ca.paa";

animTextureDisabled = "\HSim\UI_H\data\ui_button_shortcut_normal_ca.paa";

animTextureOver = "\HSim\UI_H\data\ui_button_shortcut_over_ca.paa";

animTextureFocused = "\HSim\UI_H\data\ui_button_shortcut_focus_ca.paa";

animTexturePressed = "\HSim\UI_H\data\ui_button_shortcut_down_ca.paa";

periodFocus = 1.2;

periodOver = 0.8;

period = 0.4;

font = "FontNormal";

size = "(((1/1.2)/20)*0.7)";

sizeEx = "(((1/1.2)/20)*0.7)";

text = "";

soundEnter[] = {"\HSim\UI_H\data\sound\onover",0.09,1};

soundPush[] = {"\HSim\UI_H\data\sound\new1",0,0};

soundClick[] = {"\HSim\UI_H\data\sound\onclick",0.07,1};

soundEscape[] = {"\HSim\UI_H\data\sound\onescape",0.09,1};

action = "";

class AttributesImage

{

font = "FontNormal";

color = "#E5E5E5";

align = "left";

};

};

class RscShortcutButtonMain

{

idc = -1;

style = 0;

default = 0;

w = 0.313726;

h = 0.104575;

color[] = {1,1,1,1};

colorDisabled[] = {1,1,1,0.25};

colorBackground2[] = {0.8784,0.8471,0.651,1};

class HitZone

{

left = 0;

top = 0;

right = 0;

bottom = 0;

};

class ShortcutPos

{

left = 0.0145;

top = "(((1/1.2)/20)-(((1/1.2)/20)*0.9))/2";

w = "(((1/1.2)/20)*0.9)*(3/4)";

h = "(((1/1.2)/20)*0.9)";

};

class TextPos

{

left = "((1)/32)*1.5";

top = "(((1/1.2)/20)*2-(((1/1.2)/20)*0.9))/2";

right = 0.005;

bottom = 0;

};

animTextureNormal = "\HSim\UI_H\data\ui_button_main_normal_ca.paa";

animTextureDisabled = "\HSim\UI_H\data\ui_button_main_disabled_ca.paa";

animTextureOver = "\HSim\UI_H\data\ui_button_main_over_ca.paa";

animTextureFocused = "\HSim\UI_H\data\ui_button_main_focus_ca.paa";

animTexturePressed = "\HSim\UI_H\data\ui_button_main_down_ca.paa";

animTextureDefault = "\HSim\UI_H\data\ui_button_main_normal_ca.paa";

period = 0.5;

font = "FontNormal";

size = "(((1/1.2)/20)*0.9)";

sizeEx = "(((1/1.2)/20)*0.9)";

text = "";

soundEnter[] = {"\HSim\UI_H\data\sound\onover",0.09,1};

soundPush[] = {"\HSim\UI_H\data\sound\new1",0,0};

soundClick[] = {"\HSim\UI_H\data\sound\onclick",0.07,1};

soundEscape[] = {"\HSim\UI_H\data\sound\onescape",0.09,1};

action = "";

class Attributes

{

font = "FontNormal";

color = "#E5E5E5";

align = "left";

shadow = "false";

};

class AttributesImage

{

font = "FontNormal";

color = "#E5E5E5";

align = "false";

};

};

class RscFrame

{

type = 0;

idc = -1;

style = 64;

shadow = 1;

colorBackground[] = {0,0,0,0};

colorText[] = {1,1,1,1};

font = "FontNormal";

sizeEx = 0.02;

text = "";

};

class RscSlider

{

access = 0;

type = 3;

style = 1024;

w = 0.3;

color[] = {1,1,1,0.8};

colorActive[] = {1,1,1,1};

shadow = 0;

h = 0.025;

};

class IGUIBack

{

type = 0;

idc = 124;

style = 128;

text = "";

colorText[] = {0,0,0,0};

font = "FontNormal";

sizeEx = 0;

shadow = 0;

x = 0.1;

y = 0.1;

w = 0.1;

h = 0.1;

colorbackground[] = {0.8784,0.8471,0.651,1};

};

class RscControlsGroup

{

class VScrollbar

{

color[] = {1,1,1,1};

width = 0.021;

autoScrollSpeed = -1;

autoScrollDelay = 5;

autoScrollRewind = 0;

shadow = 0;

};

class HScrollbar

{

color[] = {1,1,1,1};

height = 0.028;

shadow = 0;

};

class ScrollBar

{

color[] = {1,1,1,0.6};

colorActive[] = {1,1,1,1};

colorDisabled[] = {1,1,1,0.3};

shadow = 0;

thumb = "\HSim\UI_H\data\ui_scrollbar_thumb_ca.paa";

arrowFull = "\HSim\UI_H\data\ui_arrow_top_active_ca.paa";

arrowEmpty = "\HSim\UI_H\data\ui_arrow_top_ca.paa";

border = "\HSim\UI_H\data\ui_border_scroll_ca.paa";

};

class Controls

{

};

type = 15;

idc = -1;

x = 0;

y = 0;

w = 1;

h = 1;

shadow = 0;

style = 16;

};

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Mission config space (ext) and config (cpp) are separate worlds.

You need to copy+paste the UI classes from the cpp to your ext, if you want to make use of them.

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In the description.ext i include the links much neater:

ala

#include "Dialogs\description.hpp" <--- defines the UI Classes then loads the other files.

#include "Dialogs\GunShopS.hpp"

#include "Dialogs\LaptopHQ.hpp"

#include "Dialogs\Range_Settings.hpp"

#include "Business\Watertower\Acquired.hpp"

#include "Business\Supermarket\Acquired.hpp"

#include "Business\NS_Fuel_Station\Acquired.hpp"

#include "Business\FuelStation\Acquired.hpp"

#include "Business\Farm\Acquired.hpp"

#include "Business\Elektrozavodsk_Factory\Acquired.hpp"

#include "Business\Cafe\Acquired.hpp"

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