Bioz 1 Posted April 26, 2012 Hey guys I have a little problem with the unit animations. I found out how to let a unit stopping his anim by using [name] switchmove "objnull" in a trigger onAct, but after that the unit cannot be moved, he is blocked. How can I let him move? Share this post Link to post Share on other sites
kenoxite 156 Posted April 26, 2012 The correct syntax to end a switchmove is: switchmove "" More info here: http://community.bistudio.com/wiki/switchMove Share this post Link to post Share on other sites