meade95 0 Posted April 25, 2012 Just curious to others settings for these 2 items.....Vsync and Triple Buffering.. Thanks Share this post Link to post Share on other sites
Leon86 13 Posted April 25, 2012 I keep vsync on in arma, input lag is noticable but arma is not that high paced anyway. Share this post Link to post Share on other sites
MavericK96 0 Posted April 25, 2012 Before the latest nVidia drivers which allow for Adaptive Vsync, I was using Vsync + Triple Buffering, which has to be forced via a program like D3DOverrider. Setting Triple Buffering in the control panel does nothing for Direct3D stuff. Now I just use Adaptive Vsync. Share this post Link to post Share on other sites
-=seany=- 5 Posted April 26, 2012 I use Track IR and I find I need to have Vsync off or I get annoying "jittering" when panning my view. This is playing on server where my FPS are between 25-30. I would normally have VSYNC on if my FPS where higher as I find tearing quite distracting. I haven't really noticed if triple buffer with VSYNC makes any difference. I'd have to guess no. Share this post Link to post Share on other sites
meade95 0 Posted April 26, 2012 What is the main benefit of having Vsync "ON" ?? Share this post Link to post Share on other sites
Atkins 10 Posted April 26, 2012 It removes the screen tearing. Share this post Link to post Share on other sites
EasyC 10 Posted April 27, 2012 Off and off, always. Screen tearing doesn't bother me compared to input lag. Besides, I can run my screen at 76hz which helps. Share this post Link to post Share on other sites