hon0 10 Posted March 14, 2012 Hello BIS, I would like to update my demand for the fix of this higlty annoying bug. Will it be fixed in a future patch? For patch 3 :D Thanks in advance, Antoine Share this post Link to post Share on other sites
.kju 3244 Posted March 14, 2012 I am not quite sure to understand it fully - however centering the view (default numpad 5) does not help? Share this post Link to post Share on other sites
hon0 10 Posted March 14, 2012 In fact we can't use translation move with the track ir. Cause as soon as your head isn't center (num5) it will produce a rotation arround this center point. So to look behind the chopper for exemple I have to translate my head on right axe then do a left rotation with track IR.The same thing happend for foward backward translation. Share this post Link to post Share on other sites
Serclaes 0 Posted March 15, 2012 You mean the head shifting left and right when you just want to rotate? Yea that is annoying as hell. I thought i messed up something :D +1 on that! Share this post Link to post Share on other sites
hon0 10 Posted March 15, 2012 Yes due to that bug we just can't use fully our track IR system. That's annoying. Share this post Link to post Share on other sites
jedra 11 Posted March 15, 2012 Yep - I have turned off the x and y axis in my ToH profile in Track-ir. It usually leaves you off centre when you turn your head back and very firmly clipped into the door! Although re-centering clears it, it is off-putting - not what you need when you are performing a delicate hover (not that I can perform a delicate hover!!). Shame really as it works fine in Arma. Share this post Link to post Share on other sites