f2f_bho 10 Posted March 8, 2012 I would like to take a stab at creating some custom crew locations inside the M1A2 turret..ie gunners , loaders,driver and commanders stations, modeled out and textured as the aircraft are. is this a possibility , and where can i find relevant information in regards to the arma engine on scripting said monitors, thermal monitors , sights , radio boxes cage etc...maybe even an open ammo storage locker Share this post Link to post Share on other sites
slatts 1978 Posted March 9, 2012 you could make an interior for a tank, look at the BTR-90, the gunner and commander can look around inside you would just make a model of the interor and add it to one of the view-gunner/driver/commander LODs as for scripting monitors, im sure you cant have a video feed if thats what you mean Share this post Link to post Share on other sites
f2f_bho 10 Posted March 9, 2012 No just static monitors, with some images of real maps or the battle maps that actually show up in the modern Abrams, but it would be nice to have a UI for the ballistics computer, actually , can i use a player view for the thermal monitor ---------- Post added at 07:48 PM ---------- Previous post was at 07:47 PM ---------- kinda figured as much , on the LODS thanks for the response Share this post Link to post Share on other sites
slatts 1978 Posted March 10, 2012 No just static monitors, with some images of real maps or the battle maps that actually show up in the modern Abrams, but it would be nice to have a UI for the ballistics computer, actually , can i use a player view for the thermal monitor---------- Post added at 07:48 PM ---------- Previous post was at 07:47 PM ---------- kinda figured as much , on the LODS thanks for the response ah right, well then you could just texture a picture of a map onto the monitor, or be a bit crafty using set object texture and some scripting to make the map change from chernarus to takistan depending on what you load :) Share this post Link to post Share on other sites