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f2f_bho

Custom M1A2 Crewmen positions

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I would like to take a stab at creating some custom crew locations inside the M1A2 turret..ie gunners , loaders,driver and commanders stations, modeled out and textured as the aircraft are. is this a possibility , and where can i find relevant information in regards to the arma engine on scripting said monitors, thermal monitors , sights , radio boxes cage etc...maybe even an open ammo storage locker

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you could make an interior for a tank, look at the BTR-90, the gunner and commander can look around inside

you would just make a model of the interor and add it to one of the view-gunner/driver/commander LODs

as for scripting monitors, im sure you cant have a video feed if thats what you mean

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No just static monitors, with some images of real maps or the battle maps that actually show up in the modern Abrams, but it would be nice to have a UI for the ballistics computer, actually , can i use a player view for the thermal monitor

---------- Post added at 07:48 PM ---------- Previous post was at 07:47 PM ----------

kinda figured as much , on the LODS thanks for the response

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No just static monitors, with some images of real maps or the battle maps that actually show up in the modern Abrams, but it would be nice to have a UI for the ballistics computer, actually , can i use a player view for the thermal monitor

---------- Post added at 07:48 PM ---------- Previous post was at 07:47 PM ----------

kinda figured as much , on the LODS thanks for the response

ah right, well then you could just texture a picture of a map onto the monitor, or be a bit crafty using set object texture and some scripting to make the map change from chernarus to takistan depending on what you load :)

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