engima 328 Posted March 8, 2012 Hi! I have a problem with mission duration on debriefing screen. It shows the wrong time. Time for mission set in editor is 8:00, but I have a param so players can choose time, and in init.sqf I set the time (using command setDate). But if I set time to 22:00 in lobby, I play mission for 5 minutes, than the mission duration on debriefing screen shows 14 hours 5 min (22 - 8 = 14). How can I fix that so the mission duration shows the actual gameplay time? Share this post Link to post Share on other sites
celery 8 Posted March 8, 2012 Skiptime minus initial skiptime when the mission ends. Share this post Link to post Share on other sites
engima 328 Posted March 8, 2012 Ok. So I'll have to live with the fact that sunlight can change on end debriefing? That's what I was trying to avoid... Share this post Link to post Share on other sites
celery 8 Posted March 8, 2012 You can make the screen black first with the cutText command. Share this post Link to post Share on other sites