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Globaly disable the ability of players to enter enemy vehicles.

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Hello.

I have a mission which creates vehicles via script

What i would like to do is place a line somewhere that will not alow players to use the enemy vehicles after the ai are dead or abandon the vehicle

Is it possible to add one line in the init or something that will globally stop west entering east vehicles ?

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Does that mean no there isn't a way to globally lock the vehicles for one side ?

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You could cycle through all vehicles and lock them, but there's no "lock by default everything I spawn" flag that I'm aware of.

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getIn EH and auto eject for the conditions you define

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