ADuke 1 Posted February 11, 2012 (edited) Hello..... again, I have done everything I can possibly think of. I have read every thread imaginable on both clutter and Key Points. Yet neither of these things show up on my island in-game. :( Here is all the info relating to my island... The config... #define ReadAndWrite 0 #define ReadAndCreate 1 #define ReadOnly 2 #define ReadOnlyVerified 3 class CfgPatches { class ad_durkadurkastan { units[] = {"ad_durkadurkastan"}; weapons[] = {}; requiredVersion = 1.0; requiredAddons[] = {"Takistan"}; version = 2009-9-1; fileName = "ad_durkadurkastan.pbo"; author = "ADuke"; mail = "aduke823@gmail.com"; }; }; class CfgWorlds { class CAWorld; class Takistan : CAWorld { class Grid; class DefaultClutter; }; class ad_durkadurkastan: Takistan { description = "Durka-Durkastan"; worldName = "\ad_durkadurkastan\ad_durkadurkastan.wrp"; pictureShot = "\ad_durkadurkastan\data\dds_Picture_ca.paa"; centerPosition[] = {2720, 2462, 500}; cutscenes[] = {""}; seagullPos[] = {2720, 2462, 500}; longitude = 30; latitude = -45; ilsPosition[] = {1024, 1024}; ilsDirection[] = {0.5075, 0.08, -0.8616}; ilsTaxiIn[] = {}; ilsTaxiOff[] = {}; drawTaxiway = 0; minTreesInForestSquare = 2; minRocksInRockSquare = 2; class SecondaryAirports {}; class OutsideTerrain { satellite = "ad_durkadurkastan\data\dds_satout_co.paa"; enableTerrainSynth = 1; class Layers { class layer0 { nopx = "ad_durkadurkastan\data\dds_layer0_nopx.paa"; texture = "ad_durkadurkastan\data\dds_layer0_co.paa"; }; }; }; class Grid : Grid { offsetX = 0; offsetY = 5120; class Zoom1 { zoomMax = 0.15; format = "XY"; formatX = 000; formatY = 000; stepX = 100; stepY = -100; }; class Zoom2 { zoomMax = 0.85; format = "XY"; formatX = "00"; formatY = "00"; stepX = 1000; stepY = -1000; }; class Zoom3 { zoomMax = 1e+030; format = "XY"; formatX = "0"; formatY = "0"; stepX = 10000; stepY = -10000; }; }; class Clutter { class dds_AutumnFlowers : DefaultClutter { model = "ca\plants2\clutter\c_autumn_flowers.p3d"; affectedByWind = 0.4; swLighting = "true"; scaleMin = 0.7; scaleMax = 1.0; }; class dds_GrassCrooked : DefaultClutter { model = "ca\plants2\clutter\c_GrassCrooked.p3d"; affectedByWind = 0.3; swLighting = "true"; scaleMin = 0.7; scaleMax = 1.4; }; class dds_GrassCrookedGreen : DefaultClutter { model = "ca\plants2\clutter\c_GrassCrookedGreen.p3d"; affectedByWind = 0.3; swLighting = "true"; scaleMin = 0.9; scaleMax = 1.3; }; class dds_WeedDead : DefaultClutter { model = "ca\plants2\clutter\c_WeedDead.p3d"; affectedByWind = 0.3; swLighting = "true"; scaleMin = 0.75; scaleMax = 1.1; }; class dds_GrassDry : DefaultClutter { model = "ca\plants_e\clutter\c_GrassDesert_GroupSoft_EP1.p3d"; affectedByWind = 0.7; swLighting = 1; scaleMin = 0.7; scaleMax = 1.0; }; class dds_GrassDryLong : DefaultClutter { model = "ca\plants_e\clutter\c_GrassDryLong_EP1.p3d"; affectedByWind = 0.85; swLighting = 1; scaleMin = 0.75; scaleMax = 1.0; }; class dds_GrassGreen : DefaultClutter { model = "ca\plants_e\clutter\c_GrassGreen_EP1.p3d"; affectedByWind = 0.7; swLighting = 1; scaleMin = 0.85; scaleMax = 1.1; }; class dds_GrassGreenLong : DefaultClutter { model = "ca\plants_e\clutter\c_GrassGreenLong_EP1.p3d"; affectedByWind = 0.8; swLighting = 1; scaleMin = 0.75; scaleMax = 1.0; }; class dds_BrushHard : DefaultClutter { model = "ca\plants_e\clutter\c_Brush_Hard_EP1.p3d"; affectedByWind = 0.4; swLighting = 1; scaleMin = 0.9; scaleMax = 1.3; }; class dds_BrushSoft : DefaultClutter { model = "ca\plants_e\clutter\c_Brush_Soft_EP1.p3d"; affectedByWind = 0.8; swLighting = 1; scaleMin = 0.75; scaleMax = 1.4; }; class dds_PlantsViolet : DefaultClutter { model = "ca\plants_e\clutter\c_Plants_Violet_EP1.p3d"; affectedByWind = 0.7; swLighting = 1; scaleMin = 1.0; scaleMax = 1.25; }; class dds_PlantsWhite : DefaultClutter { model = "ca\plants_e\clutter\c_Plants_White_EP1.p3d"; affectedByWind = 0.7; swLighting = 1; scaleMin = 0.85; scaleMax = 1.1; }; class dds_Weed1 : DefaultClutter { model = "ca\plants_e\clutter\c_Weed_1_EP1.p3d"; affectedByWind = 0.65; swLighting = 1; scaleMin = 0.65; scaleMax = 1.0; }; class dds_WeedThistle : DefaultClutter { model = "ca\plants_e\clutter\c_Weed_Thistle_EP1.p3d"; affectedByWind = 0.7; swLighting = 1; scaleMin = 1.0; scaleMax = 1.25; }; class dds_Mountstone : DefaultClutter { model = "ca\plants_e\clutter\c_StoneMiddleGroupMount_EP1.p3d"; affectedByWind = 0.0; swLighting = 1; scaleMin = 1.0; scaleMax = 1.25; }; class dds_Stonesinglesharp : DefaultClutter { model = "CA\plants_e\clutter\c_StoneMiddleSharpSingle_EP1.p3d"; affectedByWind = 0.0; swLighting = 1; scaleMin = 1.0; scaleMax = 1.25; }; class dds_Stonesmallround : DefaultClutter { model = "ca\plants_e\clutter\c_StoneSmallRounded_EP1.p3d"; affectedByWind = 0.0; swLighting = 1; scaleMin = 1.0; scaleMax = 1.25; }; }; class Names { #include "ad_durkadurkastan.hpp" }; }; }; class CfgWorldList { class ad_durkadurkastan{}; }; class CfgSurfaces { class Default {}; class dds_desertGrassSurface : Default { access = ReadOnly; files = "dds_desertGrass_*"; rough = 0.1; dust = 0.8; soundEnviron = "dirt"; character = "dds_desertGrassClutter"; soundHit = "hard_ground"; }; class dds_greenGrassSurface : Default { access = ReadOnly; files = "dds_greenGrass_*"; rough = 0.1; dust = 0.0; soundEnviron = "dirt"; character = "dds_greenGrassClutter"; soundHit = "soft_ground"; }; class dds_riverRocksSurface : Default { access = ReadOnly; files = "dds_riverRocks_*"; rough = 0.1; dust = 0.0; soundEnviron = "dirt"; character = "dds_riverRocksClutter"; soundHit = "soft_ground"; }; }; class CfgSurfaceCharacters { class dds_desertGrassClutter { probability[] = {0.25,0.25,0.25,0.25}; names[] = {dds_BrushHard,dds_BrushSoft,dds_Weed1,dds_WeedThistle}; }; class dds_greenGrassClutter { probability[] = {0.25,0.25,0.25,0.25}; names[] = {dds_BrushHard,dds_BrushSoft,dds_Weed1,dds_WeedThistle}; }; class dds_riverRocksClutter { probability[] = {0.25,0.25,0.25,0.25}; names[] = {dds_BrushHard,dds_BrushSoft,dds_Mountstone,dds_Stonesinglesharp}; }; }; ad_durkadurkastan.hpp.... class riverValley { name="River Valley"; position[]={11005.4,7240.39}; type="NameCity"; radiusA=107; radiusB=100; }; I don't know what I am doing wrong, I have changed my config a million times and nothing ever changes, been at this all day :( Thanks, -AD Edited February 12, 2012 by ADuke Share this post Link to post Share on other sites
ADuke 1 Posted February 12, 2012 I seemed to have solved both of these issues... For the clutter problem I just took the capital letters out of my texture names, and changed the associated references to those textures to reflect the new names. For the key points I added 4 more key points, apparently there have to be at least 5 for them to show up. -AD Share this post Link to post Share on other sites
=kct=blackmamba 44 Posted February 12, 2012 (edited) [EDIT] i give u my config for reference u can change ils/seagull positions and where my island's name is put in yours do the same with the textures/locations, if u edit the locations u can exclude your .hpp good luck. //////////////////////////////////////////////////////////////////// //DeRap: Produced from mikero's Dos Tools Dll version 3.52 //http://dev-heaven.net/projects/list_files/mikero-pbodll //////////////////////////////////////////////////////////////////// #define _ARMA_ //Class fayshkhabur : config.bin{ class CfgPatches { class Fayshkhabur { units[] = {"Fayshkhabur"}; weapons[] = {}; requiredVersion = 1.02; requiredAddons[] = {"CA_E","CARoads_E","CARocks_E","CAStructures_E","CAMisc_E","CAStructures_PMC"}; }; }; class CfgWorlds { class DefaultWorld { class Weather { class Overcast; }; }; class CAWorld: DefaultWorld { class Grid{}; class DayLightingBrightAlmost; class DayLightingRainy; class DefaultClutter; class EnvSounds; class Weather: Weather { class Lighting; class Overcast: Overcast { class Weather1; class Weather2; class Weather3; class Weather4; class Weather5; class Weather6; }; }; }; class DefaultLighting; class Fayshkhabur: CAWorld { access = 3; worldId = 5; cutscenes[] = {"ShapurIntro1","ZargabadIntro1"}; description = "Faysh khabur"; icon = ""; worldName = "Fayshkhabur\Fayshkhabur.wrp"; pictureMap = ""; pictureShot = "Fayshkhabur\icons\ui_selectisland_Fayshkhabur_ca.paa"; plateFormat = "TK$ - #####"; plateLetters = "ABCDEGHIKLMNOPRSTVXZ"; longitude = 37; latitude = -43; elevationOffset = 401; class EnvSounds: EnvSounds { class Sea { name = "$STR_DN_SEA"; sound[] = {"\ca\Sounds_E\sfx\lake_1",0.01,1}; soundNight[] = {"\ca\Sounds_E\sfx\lake_3",0.17782794,1}; volume = "sea"; }; }; class OutsideTerrain { satellite = "Fayshkhabur\data\s_satout_co.paa"; enableTerrainSynth = 1; class Layers { class Layer0 { nopx = "Fayshkhabur\data\tk_polopoust_rough_nopx.paa"; texture = "Fayshkhabur\data\tk_polopoust_rough_co.paa"; }; }; }; class Grid: Grid { offsetX = 10240; offsetY = 10240; class Zoom1 { zoomMax = 0.15; format = "XY"; formatX = "000"; formatY = "000"; stepX = 100; stepY = -100; }; class Zoom2 { zoomMax = 0.85; format = "XY"; formatX = "00"; formatY = "00"; stepX = 1000; stepY = -1000; }; class Zoom3 { zoomMax = 1e+030; format = "XY"; formatX = "0"; formatY = "0"; stepX = 10000; stepY = -10000; }; }; startTime = "08:00"; startDate = "23/1/1991"; startWeather = 0.3; startFog = 0.0; forecastWeather = 0.0; forecastFog = 0.0; centerPosition[] = {10240,10240,300}; seagullPos[] = {6015,5448,200}; ilsPosition[] = {5148,4865.46}; ilsDirection[] = {0,0.08,-1}; ilsTaxiOff[] = {5146,5592,5176.73,5609,5438.48,5608.8,5457.56,5598.55,5458,5494}; ilsTaxiIn[] = {5458,5494,5457.56,5404.55,5438.12,5393.25,5173,5393.25,5149,5426.82}; class SecondaryAirports { class TakistanAirstrip1 { ilsPosition[] = {4977,4865.46}; ilsDirection[] = {0,0.08,-1}; ilsTaxiOff[] = {4974,5593,5006,5607,5438,5609,5458,5599,5458,5494}; ilsTaxiIn[] = {5458,5494,5458,5393,5436,5391,5006,5391,4977.69,5420.1}; drawTaxiway = 1; }; class TakistanAirstrip2 { ilsPosition[] = {15883.7,15523.7}; ilsDirection[] = {-1,0.08,0}; ilsTaxiOff[] = {16406.2,15524,16425.5,15499,16424.8,15391.2,16421.6,15373.6,16041,15372.5}; ilsTaxiIn[] = {16041,15372.5,15925,15372.5,15817.8,15372.5,15807.5,15386.7,15807.5,15508.2,15865,15524.8}; drawTaxiway = 1; }; }; class ReplaceObjects{}; class Sounds { sounds[] = {}; }; class Animation { vehicles[] = {}; }; class Lighting: DefaultLighting { groundReflection[] = {0.03,0.025,0.015}; }; class DayLightingBrightAlmost: DayLightingBrightAlmost { deepNight[] = {-15, { 0.037,0.063,0.091 }, { 0.001,0.001,0.0012 }, { 0.067,0.075,0.091 }, { 0.003,0.004,0.006 }, { 0.0001,0.0001,0.0002 }, { 0.0001,0.0001,0.0002 },0}; fullNight[] = {-5, { 0.182,0.213,0.25 }, { 0.05,0.111,0.221 }, { 0.04,0.034,0.004 }, { 0.039,0.049,0.072 }, { 0.082,0.128,0.185 }, { 0.283,0.35,0.431 },0}; sunMoon[] = {-3.75, { 0.377,0.441,0.518 }, { 0.103,0.227,0.453 }, { 0.04,0.034,0.004 }, { 0.039,0.049,0.072 }, { 0.174,0.274,0.395 }, { 0.582,0.72,0.887 },0.5}; earlySun[] = {-2.5, { 0.675,0.69,0.784 }, { 0.22,0.322,0.471 }, { 0.04,0.034,0.004 }, { 0.039,0.049,0.072 }, { 0.424,0.549,0.745 }, { 0.698,0.753,0.894 },1}; sunrise[] = {0, { 0.675,0.69,0.784 }, { 0.478,0.51,0.659 }, { 0.2,0.19,0.07 }, { 0.124,0.161,0.236 }, { { 0.847,0.855,0.965 },0.2 }, { { 0.933,0.949,0.996 },2 },1}; earlyMorning[] = {3, { { 0.844,0.61,0.469 },0.8 }, { 0.424,0.557,0.651 }, { { 1,0.45,0.2 },1 }, { 0.12,0.26,0.38 }, { { 0.428,0.579,0.743 },2 }, { { 0.844,0.61,0.469 },2.7 },1}; midMorning[] = {8, { { 0.822,0.75,0.646 },3.8 }, { { 0.383,0.58,0.858 },1.3 }, { { 1.3,0.9,0.61 },3.8 }, { { 0.12,0.18,0.28 },0.5 }, { { 0.322,0.478,0.675 },3.5 }, { { 1.0,0.929,0.815 },4.7 },1}; morning[] = {16, { { 1,0.95,0.91 },11.2 }, { { 0.12,0.18,0.28 },7.5 }, { { 1,0.95,0.91 },11.2 }, { { 0.12,0.16,0.18 },7.5 }, { { 0.14,0.18,0.24 },10.5 }, { { 0.5,0.6,0.9 },11.7 },1}; noon[] = {45, { { 0.92,0.95,1.0 },13.3 }, { { 0.26,0.35,0.5 },10.0 }, { { 1,0.95,0.91 },11.2 }, { { 0.12,0.16,0.18 },7.5 }, { { 0.66,0.84,1.0 },12.0 }, { { 0.5,0.6,0.9 },13.9 },1}; }; class DayLightingRainy: DayLightingRainy { deepNight[] = {-15, { 0.0034,0.0034,0.004 }, { 0.003,0.003,0.003 }, { 0.0034,0.0034,0.004 }, { 0.003,0.003,0.003 }, { 0.001,0.001,0.002 }, { 0.001,0.001,0.002 },0}; fullNight[] = {-5, { 0.023,0.023,0.023 }, { 0.02,0.02,0.02 }, { 0.023,0.023,0.023 }, { 0.02,0.02,0.02 }, { 0.01,0.01,0.02 }, { 0.08,0.06,0.06 },0}; sunMoon[] = {-3.75, { 0.04,0.04,0.05 }, { 0.04,0.04,0.05 }, { 0.04,0.04,0.05 }, { 0.04,0.04,0.05 }, { 0.04,0.035,0.04 }, { 0.11,0.08,0.09 },0.5}; earlySun[] = {-2.5, { 0.0689,0.0689,0.0804 }, { 0.06,0.06,0.07 }, { 0.0689,0.0689,0.0804 }, { 0.06,0.06,0.07 }, { 0.08,0.07,0.08 }, { 0.14,0.1,0.12 },0.5}; earlyMorning[] = {0, { { 1,1,1 },"(-4)+3.95" }, { { 1,1,1 },"(-4)+3.0" }, { { 1,1,1 },"(-4)+3.95" }, { { 1,1,1 },"(-4)+3.0" }, { { 1,1,1 },"(-4)+4" }, { { 1,1,1 },"(-4)+5.5" },1}; morning[] = {5, { { 1,1,1 },"(-4)+5.7" }, { { 1,1,1 },"(-4)+4.5" }, { { 1,1,1 },"(-4)+5.7" }, { { 1,1,1 },"(-4)+4.5" }, { { 1,1,1 },"(-4)+7" }, { { 1,1,1 },"(-4)+8" },1}; lateMorning[] = {25, { { 1,1,1 },"(-4)+10.45" }, { { 1,1,1 },"(-4)+9.75" }, { { 1,1,1 },"(-4)+10.45" }, { { 1,1,1 },"(-4)+9.75" }, { { 1,1,1 },"(-4)+12" }, { { 1,1,1 },"(-4)+12.75" },1}; noon[] = {40, { { 0.22,0.28,0.28 },5.5 }, { { 0.22,0.28,0.28 },4.0 }, { { 0.22,0.28,0.28 },5.1 }, { { 0.22,0.28,0.28 },4.0 }, { { 0.22,0.28,0.28 },8.0 }, { { 0.59,0.59,0.45 },9.5 },1}; }; class Weather: Weather { class Lighting: Lighting { class BrightAlmost: DayLightingBrightAlmost { overcast = 0.25; }; class Rainy: DayLightingRainy { overcast = 1.0; }; }; class Overcast: Overcast { class Weather1: Weather1 { sky = "ca\Data\data\sky_clear_sky.paa"; skyR = "ca\Data\data\sky_clear_lco.paa"; horizon = "ca\Data\data\sky_clear_horizont_sky.paa"; }; class Weather7: Weather1 { sky = "ca\Data\data\sky_veryclear_sky.paa"; skyR = "ca\Data\data\sky_clear_lco.paa"; horizon = "ca\Data\data\sky_veryclear_horizont_sky.paa"; }; class Weather2: Weather2 { sky = "ca\Data\data\sky_almostclear_sky.paa"; skyR = "ca\Data\data\sky_almostclear_lco.paa"; horizon = "ca\Data\data\sky_almostclear_horizont_sky.paa"; }; class Weather3: Weather3 { sky = "ca\Data\data\sky_semicloudy_sky.paa"; skyR = "ca\Data\data\sky_semicloudy_lco.paa"; horizon = "ca\Data\data\sky_semicloudy_horizont_sky.paa"; }; class Weather4: Weather4 { sky = "ca\Data\data\sky_cloudy_sky.paa"; skyR = "ca\Data\data\sky_cloudy_lco.paa"; horizon = "ca\Data\data\sky_cloudy_horizont_sky.paa"; }; class Weather5: Weather5 { sky = "ca\Data\data\sky_mostlycloudy_sky.paa"; skyR = "ca\Data\data\sky_mostlycloudy_lco.paa"; horizon = "ca\Data\data\sky_mostlycloudy_horizont_sky.paa"; }; class Weather6: Weather6 { sky = "ca\Data\data\sky_overcast_sky.paa"; skyR = "ca\Data\data\sky_overcast_lco.paa"; horizon = "ca\Data\data\sky_overcast_horizont_sky.paa"; }; }; }; clutterGrid = 1.5; clutterDist = 125; noDetailDist = 40; fullDetailDist = 15; midDetailTexture = "Fayshkhabur\data\tk_middle_mco.paa"; minTreesInForestSquare = 4; minRocksInRockSquare = 3; class clutter { class GrassTall: DefaultClutter { model = "ca\plants2\clutter\c_GrassTall.p3d"; affectedByWind = 0.4; swLighting = 1; scaleMin = 0.7; scaleMax = 1.0; }; class AutumnFlowers: DefaultClutter { model = "ca\plants2\clutter\c_autumn_flowers.p3d"; affectedByWind = 0.4; swLighting = 1; scaleMin = 0.7; scaleMax = 1.0; }; class GrassBunch: DefaultClutter { model = "ca\plants2\clutter\c_GrassBunch.p3d"; affectedByWind = 0.35; swLighting = 1; scaleMin = 0.6; scaleMax = 1.0; }; class GrassCrooked: DefaultClutter { model = "ca\plants2\clutter\c_GrassCrooked.p3d"; affectedByWind = 0.3; swLighting = 1; scaleMin = 0.7; scaleMax = 1.4; }; class WeedDead: DefaultClutter { model = "ca\plants2\clutter\c_WeedDead.p3d"; affectedByWind = 0.3; swLighting = 1; scaleMin = 0.75; scaleMax = 1.1; }; class WeedDeadSmall: DefaultClutter { model = "ca\plants2\clutter\c_WeedDead2.p3d"; affectedByWind = 0.3; swLighting = 1; scaleMin = 0.75; scaleMax = 0.9; }; class TK_GrassGreen: DefaultClutter { model = "ca\plants_E\Clutter\c_GrassGreen_EP1.p3d"; affectedByWind = 0.7; swLighting = 1; scaleMin = 0.85; scaleMax = 1.1; }; class TK_GrassGreenLong: DefaultClutter { model = "ca\plants_E\Clutter\c_GrassGreenLong_EP1.p3d"; affectedByWind = 0.8; swLighting = 1; scaleMin = 0.75; scaleMax = 1.0; }; class TK_BrushHard: DefaultClutter { model = "ca\plants_E\Clutter\c_Brush_Hard_EP1.p3d"; affectedByWind = 0.4; swLighting = 1; scaleMin = 0.9; scaleMax = 1.3; }; class TK_BrushSoft: DefaultClutter { model = "ca\plants_E\Clutter\c_Brush_Soft_EP1.p3d"; affectedByWind = 0.8; swLighting = 1; scaleMin = 0.75; scaleMax = 1.4; }; class TK_PlantsViolet: DefaultClutter { model = "ca\plants_E\Clutter\c_Plants_Violet_EP1.p3d"; affectedByWind = 0.7; swLighting = 1; scaleMin = 1.0; scaleMax = 1.25; }; class TK_PlantsWhite: DefaultClutter { model = "ca\plants_E\Clutter\c_Plants_White_EP1.p3d"; affectedByWind = 0.7; swLighting = 1; scaleMin = 0.85; scaleMax = 1.1; }; class TK_Weed1: DefaultClutter { model = "ca\plants_E\Clutter\c_Weed_1_EP1.p3d"; affectedByWind = 0.65; swLighting = 1; scaleMin = 0.65; scaleMax = 1.0; }; class TK_WeedThistle: DefaultClutter { model = "ca\plants_E\Clutter\c_Weed_Thistle_EP1.p3d"; affectedByWind = 0.7; swLighting = 1; scaleMin = 1.0; scaleMax = 1.25; }; class GrassGreenGroupHard: DefaultClutter { model = "ca\plants_pmc\Clutter\c_GrassGreen_GroupHard_pmc.p3d"; affectedByWind = 1.0; swLighting = 1; scaleMin = 0.6; scaleMax = 0.9; }; class GrassDesertGroupSoft: DefaultClutter { model = "ca\plants_pmc\Clutter\c_GrassDesert_GroupSoft_pmc.p3d"; affectedByWind = 1.0; swLighting = 1; scaleMin = 0.6; scaleMax = 1.2; }; class GrassGreenGroupSoft: DefaultClutter { model = "ca\plants_pmc\Clutter\c_GrassGreen_GroupSoft_pmc.p3d"; affectedByWind = 1.0; swLighting = 1; scaleMin = 0.6; scaleMax = 1.2; }; class Carduus: DefaultClutter { model = "ca\plants_pmc\Clutter\c_carduus_pmc.p3d"; affectedByWind = 0.4; swLighting = 1; scaleMin = 0.6; scaleMax = 1.2; }; class BranchBig: DefaultClutter { model = "ca\plants_pmc\Clutter\c_branchBig_pmc.p3d"; affectedByWind = 0.3; swLighting = 1; scaleMin = 0.2; scaleMax = 1.0; }; class DeadGrass_Cover_F { model = "ca\plants_pmc\Clutter\c_GrassCrooked_pmc.p3d"; affectedByWind = 0.6; swLighting = 1; scaleMin = 0.8; scaleMax = 1.1; }; class DeadGrass_GrpBig_F { model = "ca\plants_pmc\Clutter\c_GrassTall_pmc.p3d"; affectedByWind = 0.8; swLighting = 1; scaleMin = 0.75; scaleMax = 1.15; }; class DeadGrass_GrpSmall_F { model = "ca\plants_pmc\Clutter\c_grassDryLongBunch_pmc.p3d"; affectedByWind = 0.8; swLighting = 1; scaleMin = 0.9; scaleMax = 1.2; }; }; class Subdivision { class Fractal { rougness = 5; maxRoad = 0.02; maxTrack = 0.5; maxSlopeFactor = 0.05; }; class WhiteNoise { rougness = 2; maxRoad = 0.01; maxTrack = 0.05; maxSlopeFactor = 0.0025; }; minY = -0.0; minSlope = 0.02; }; class Ambient { class Mammals { radius = 200; cost = "(1 + forest + trees) * (0.5 + (0.5 * night)) * (1 - sea) * (1 - houses)"; class Species { class Rabbit { probability = 0.2; cost = 1; }; }; }; class BigBirds { radius = 300; cost = "((1 + forest + trees) - ((2 * rain)) - houses) * (1 - night) * (1 - sea)"; class Species { class Hawk { probability = 0.2; cost = 1; }; }; }; class Birds { radius = 170; cost = "(1 - night) * ((1 + (3 * sea)) - (2 * rain))"; class Species { class Crow { probability = 0.2; cost = 1; }; }; }; class BigInsects { radius = 20; cost = "(5 - (2 * houses)) * (1 - night) * (1 - rain) * (1 - sea) * (1 - windy)"; class Species { class DragonFly { probability = "0.6 - (meadow * 0.5) + (forest * 0.4)"; cost = 1; }; class ButterFly { probability = "0.4 + (meadow * 0.5) - (forest * 0.4)"; cost = 1; }; }; }; class BigInsectsAquatic { radius = 20; cost = "(3 * sea) * (1 - night) * (1 - rain) * (1 - windy)"; class Species { class DragonFly { probability = 1; cost = 1; }; }; }; class SmallInsects { radius = 3; cost = "(12 - 8 * hills) * (1 - night) * (1 - rain) * (1 - sea) * (1 - windy)"; class Species { class HouseFly { probability = "deadBody + (1 - deadBody) * (0.5 - forest * 0.1 - meadow * 0.2)"; cost = 1; }; class HoneyBee { probability = "(1 - deadBody) * (0.5 - forest * 0.1 + meadow * 0.2)"; cost = 1; }; class Mosquito { probability = "(1 - deadBody) * (0.2 * forest)"; cost = 1; }; }; }; class NightInsects { radius = 3; cost = "(9 - 8 * hills) * night * (1 - rain) * (1 - sea) * (1 - windy)"; class Species { class Mosquito { probability = 1; cost = 1; }; }; }; class WindClutter { radius = 10; cost = "((20 - 5 * rain) * (3 * (windy factor [0.2, 0.5]))) * (1 - sea)"; class Species { class FxWindGrass1 { probability = "0.4 - 0.2 * hills - 0.2 * trees"; cost = 1; }; class FxWindGrass2 { probability = "0.4 - 0.2 * hills - 0.2 * trees"; cost = 1; }; class FxWindRock1 { probability = "0.4 * hills"; cost = 1; }; }; }; class NoWindClutter { radius = 15; cost = 8; class Species { class FxWindPollen1 { probability = 1; cost = 1; }; }; }; }; class Names { class TigrisBridge01 { name = "Fîsxabur Bridge"; position[] = {8080.7,17200.3}; type = "Strategic"; radiusA = 300; radiusB = 400; }; class TigrisBridge02 { name = "Rêya Gundê Bihar Bridge"; position[] = {13601.2,9128.43}; type = "Strategic"; radiusA = 200; radiusB = 220; }; class AbuWajnamAirport { name = "Abu Wajnam Airstrip"; position[] = {16384.3,15451.1}; type = "Airport"; radiusA = 1500; radiusB = 500; }; class AbuWajnam { name = "Abu Wajnam"; position[] = {15758.4,14991.8}; type = "NameVillage"; radiusA = 500; radiusB = 500; }; class AcityC_AbuWajnam { name = ""; position[] = {15758.4,14991.8}; type = "CityCenter"; radiusA = 500; radiusB = 500; neighbors[] = {"AcityC_Misharah","AcityC_Afkhan"}; }; class IndustrialArea01 { name = "Industrial Area"; position[] = {15246.9,14351.5}; type = "NameLocal"; radiusA = 600; radiusB = 500; }; class FayshKhabur { name = "Faysh Khabur"; position[] = {8299.4,19463.8}; type = "NameCityCapital"; radiusA = 900; radiusB = 900; }; class AcityC_FayshKhabur { name = ""; position[] = {8299.4,19463.8}; type = "CityCenter"; radiusA = 900; radiusB = 900; neighbors[] = {"AcityC_Misharah","AcityC_Mazri"}; }; class BorderCrossing { name = "Girké Baraza Border"; position[] = {1572.38,13479.8}; type = "BorderCrossing"; radiusA = 200; radiusB = 200; }; class UndgndFactory01 { name = "Underground Factory"; position[] = {2464.28,11283.4}; type = "Strategic"; radiusA = 120; radiusB = 120; }; class UndgndFactory { name = "Underground Factory"; position[] = {13965,19289.6}; type = "Strategic"; radiusA = 120; radiusB = 120; }; class TelecommTower { name = "TelecommTower"; position[] = {10146.4,6375.43}; type = "Strategic"; radiusA = 200; radiusB = 200; }; class TaiyaOilfield { name = "Taiya Oilfield"; position[] = {4592.35,14727.3}; type = "Strategic"; radiusA = 1400; radiusB = 1800; }; class TaiyaOilrefinery { name = "Taiya Oilrefinery"; position[] = {4727.65,13645.5}; type = "Strategic"; radiusA = 400; radiusB = 400; }; class Mushorah { name = "Mushorah"; position[] = {6133.82,4878.98}; type = "NameVillage"; radiusA = 900; radiusB = 900; }; class AcityC_Mushorah { name = ""; position[] = {6133.82,4878.98}; type = "CityCenter"; radiusA = 900; radiusB = 900; neighbors[] = {"AcityC_AynAlFaras","AcityC_TallAbuZahir"}; }; class MushorahAirbase { name = "Mushorah Airbase"; position[] = {5213.79,5689.83}; type = "Airport"; radiusA = 1000; radiusB = 2400; }; class TallMutlaq { name = "Tall Mutlaq"; position[] = {12078.4,602.139}; type = "NameVillage"; radiusA = 800; radiusB = 800; }; class AcityC_TallMutlaq { name = ""; position[] = {12078.4,602.139}; type = "CityCenter"; radiusA = 800; radiusB = 800; neighbors[] = {"AcityC_Mushorah","AcityC_TallAbuZahir"}; }; class AlWalid { name = "Al Walid"; position[] = {5078.67,9697.11}; type = "NameVillage"; radiusA = 500; radiusB = 500; }; class AcityC_AlWalid { name = ""; position[] = {5078.67,9697.11}; type = "CityCenter"; radiusA = 500; radiusB = 500; neighbors[] = {"AcityC_Mushorah","AcityC_TallAbuZahir"}; }; class BajerkeDumez { name = "Bajerke Dumez"; position[] = {14288.6,10724.6}; type = "NameVillage"; radiusA = 500; radiusB = 500; }; class AcityC_BajerkeDumez { name = ""; position[] = {14288.6,10724.6}; type = "CityCenter"; radiusA = 500; radiusB = 500; neighbors[] = {"AcityC_Afkhan","AcityC_AbuWajnam"}; }; class Misharah { name = "Misharah"; position[] = {10370.4,14779.1}; type = "NameCity"; radiusA = 1200; radiusB = 1200; }; class AcityC_Misharah { name = ""; position[] = {10370.4,14779.1}; type = "CityCenter"; radiusA = 1200; radiusB = 1200; neighbors[] = {"AcityC_Afkhan","AcityC_FayshKhabur"}; }; class IraqiListenPost { name = "Listen Post"; position[] = {7085.92,17692.2}; type = "Strategic"; radiusA = 120; radiusB = 120; }; class Shilekiye { name = "Shilekiye"; position[] = {9848.27,12041.5}; type = "NameVillage"; radiusA = 500; radiusB = 500; }; class AcityC_Shilekiye { name = ""; position[] = {9848.27,12041.5}; type = "CityCenter"; radiusA = 500; radiusB = 500; neighbors[] = {"AcityC_Afkhan","AcityC_AlWalid"}; }; class Gerbalat { name = "Gerbalat"; position[] = {1877.11,19038.9}; type = "NameCity"; radiusA = 500; radiusB = 400; }; class AcityC_Gerbalat { name = ""; position[] = {1877.11,19038.9}; type = "CityCenter"; radiusA = 500; radiusB = 400; neighbors[] = {"AcityC_FayshKhabur","AcityC_AlWalid"}; }; class GassStation01 { name = "Gass Station"; position[] = {4873.04,12235.1}; type = "Strategic"; radiusA = 60; radiusB = 60; }; class GassStation02 { name = "Gass Station"; position[] = {8794.31,16853.2}; type = "Strategic"; radiusA = 60; radiusB = 60; }; class Afkhan { name = "Afkhan"; position[] = {11296.1,12739.8}; type = "NameVillage"; radiusA = 400; radiusB = 400; }; class AcityC_Afkhan { name = ""; position[] = {11296.1,12739.8}; type = "CityCenter"; radiusA = 400; radiusB = 400; neighbors[] = {"AcityC_BajerkeDumez","AcityC_Misharah"}; }; class Mazri { name = "Mazri"; position[] = {12197.3,17301.7}; type = "NameVillage"; radiusA = 400; radiusB = 400; }; class AcityC_Mazri { name = ""; position[] = {12197.3,17301.7}; type = "CityCenter"; radiusA = 400; radiusB = 400; neighbors[] = {"AcityC_AbuWajnam","AcityC_FayshKhabur"}; }; class TallAbuZahir { name = "Tall Abu Zahir"; position[] = {7469.74,6810.81}; type = "NameVillage"; radiusA = 300; radiusB = 300; }; class AcityC_TallAbuZahir { name = ""; position[] = {7469.74,6810.81}; type = "CityCenter"; radiusA = 300; radiusB = 300; neighbors[] = {"AcityC_Mushorah","AcityC_AlWalid"}; }; class AynAlFaras { name = "Ayn Al Faras"; position[] = {3655.1,4489.45}; type = "NameVillage"; radiusA = 500; radiusB = 500; }; class AcityC_AynAlFaras { name = ""; position[] = {3655.1,4489.45}; type = "CityCenter"; radiusA = 500; radiusB = 500; neighbors[] = {"AcityC_Mushorah","AcityC_TallMutlaq"}; }; class Harbour { name = "Harbour"; position[] = {7849.95,17602}; type = "NameMarine"; radiusA = 250; radiusB = 250; }; class Factory { name = "Taiya Mine"; position[] = {7795.58,16424.7}; type = "Strategic"; radiusA = 200; radiusB = 200; }; class FOBSykes { name = "FOB Sykes"; position[] = {5844.29,15016.1}; type = "Strategic"; radiusA = 200; radiusB = 200; }; }; skyObject = "ca\ProvingGrounds_PMC\Data\obloha.p3d"; horizontObject = "ca\ProvingGrounds_PMC\Data\horizont.p3d"; skyTexture = "ca\ProvingGrounds_PMC\Data\sky_semicloudy_sky.paa"; skyTextureR = "ca\ProvingGrounds_PMC\Data\sky_semicloudy_lco.paa"; }; }; class CfgWorldList { class Fayshkhabur{}; }; class CfgMissions { class Cutscenes { class ShapurIntro1 { directory = "ca\shapur_baf\data\scenes\intro.Shapur_BAF"; }; class ZargabadIntro1 { directory = "ca\zargabad\data\scenes\intro1.zargabad"; }; }; }; class CfgSurfaces { class Default{}; class Water{}; class GZTrava: Default { access = 2; files = "gz_trava_*"; rough = 0.12; dust = 0.6; soundEnviron = "grass"; character = "GZTravaClutter"; soundHit = "soft_ground"; }; class TKAsfalt: Default { access = 2; files = "tk_asfalt_*"; rough = 0.001; dust = 0.1; soundEnviron = "concrete_ext"; character = "EMPTY"; soundHit = "concrete"; }; class TKPlevel: Default { access = 2; files = "tk_plevel_*"; rough = 0.12; dust = 0.6; soundEnviron = "grass"; character = "GZTravaGreen"; soundHit = "soft_ground"; }; class TKPole: Default { access = 2; files = "tk_pole_*"; rough = 0.01; dust = 0.6; soundEnviron = "grass"; character = "TKFieldGrassClutter"; soundHit = "soft_ground"; }; class TKSand: Default { access = 2; files = "tk_sand_*"; rough = 0.01; dust = 1.2; soundEnviron = "dirt"; character = "EMPTY"; soundHit = "soft_ground"; }; class TKPolopoustRough: Default { access = 2; files = "tk_polopoust_rough_*"; rough = 0.01; dust = 0.9; soundEnviron = "dirt"; character = "TKDesertClutter"; soundHit = "soft_ground"; }; class TKSkala: Default { access = 2; files = "tk_skala_*"; rough = 0.3; dust = 0.5; soundEnviron = "rock"; character = "Empty"; soundHit = "hard_ground"; }; }; class CfgSurfaceCharacters { class GZTravaClutter { probability[] = {0.3,0.4,0.1,0.2}; names[] = {"DeadGrass_Cover_F","GrassDesertGroupSoft","DeadGrass_GrpBig_F","DeadGrass_GrpSmall_F"}; }; class GZTravaGreen { probability[] = {0.4,0.29,0.01,0.3}; names[] = {"GrassGreenGroupSoft","GrassGreenGroupHard","BranchBig","Carduus"}; }; class TKDesertClutter { probability[] = {0.06,0.05,0.005,0.005}; names[] = {"TK_BrushSoft","TK_BrushHard","TK_PlantsWhite","TK_WeedThistle"}; }; class TKFieldGrassClutter { probability[] = {0.6,0.3,0.02,0.01,0.02}; names[] = {"TK_GrassGreen","TK_GrassGreenLong","TK_PlantsWhite","TK_PlantsViolet","TK_Weed1"}; }; class CRTallGrassWClutter { probability[] = {0.3,0.25,0.2,0.2,0.03,0.02}; names[] = {"GrassTall","AutumnFlowers","GrassBunch","GrassCrooked","WeedDead","WeedDeadSmall"}; }; }; //}; this config is almost complete altough u can edit and add several lines further in your working process. Edited February 12, 2012 by =KCT=BlackMamba Share this post Link to post Share on other sites