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icebreakr

Aircraft wheels only turn for couple of seconds, then animations dies off.

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I have an aircraft and when it reaches the speed 20+ the wheels stop turning, well animation - but plane still takes off.

RPT says that there is something wrong with "damper_right" not the tyre. Is it possible when damper activates for the first time the tyres stop turning?

When I open geometry LOD in O2 left_damper is selected properly, but when I pick right_damper it selected left & right, is that normal? Cannot get rid of that selection.

Edited by IceBreakr

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Of immediate concern for me is what you mean when you say you can't get rid of a selection.

Your wheel animation should look something like this

		class Wheel_1:Rotation
		{
			type="rotationX";
			source="wheel";
			selection="wheel_1";
			axis="";
			sourceAddress="loop";
			angle1=-rad 180;
		};

Why 180? I don't know. On cars, I have my wheels rotating 360 degrees. For this code, the author apparently figures 180 degrees will do. The rotation class just has min and max at 0 and 1 respectively for both value and phase.

Edited by Max Power

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Yes damper, sorry *blush*. Will recheck model.cfg, at the end I always find its contents to be the "culprit" ;)

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If you want to try to redefine your damper selection. Select using the selection, desselect the faces or subobjects you don't want, then right click on the selection and choose 'redefine'. Do this for each LOD. Possibly, the author of your aircraft figured there is only one controller for the dampers at any rate, so he decided to animate both at once.

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