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gibanica

seeing through weapon

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my poblem is that when i watching from first person i can see through weapon but when i watch from third person i see weapon normally.

it's happening always when i add texture to weapon. without texture it's work fine.

anyone know what can be problem?

Edited by gibanica

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Make sure the suffix of the texture's filename is _co not _ca.

Make sure the source file doesn't have an alpha layer.

Make sure you convert the files with texview 2 or buldozer, and not with the photoshop plugin.

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Make sure the suffix of the texture's filename is _co not _ca.

Make sure the source file doesn't have an alpha layer.

Make sure you convert the files with texview 2 or buldozer, and not with the photoshop plugin.

Thanks for help Max Power, it's work fine now. Problem is probably been in texutres because I saved it through pohotshop.

I have another question. now when i shoot from weapon i don't see fire just small amount of smoke appear.

thanks again.

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In the res LODs, you require a proxy at the muzzle called

\ca\weapons\zasleh1_proxy

In the pilot LOD, it must be called

\ca\weapons\zasleh1_pilot_proxy

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In the res LODs, you require a proxy at the muzzle called

\ca\weapons\zasleh1_proxy

In the pilot LOD, it must be called

\ca\weapons\zasleh1_pilot_proxy

I try that but nothing happen. I just see an triangle at the muzzle.

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Did you create a proxy object or a triangle?

I create a proxy.

Now in game i always see fire texture on muzzle.

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Is it in the named selection called 'zasleh'?

Yes i have selection called "zasleh".

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