dimdic 1 Posted January 9, 2012 How can attach a helicopter in a ship ?? I used the "attachto" command BUT i have i problem when i want to take off the helicopter and fly!! Do you have any ideas how can it work ?? Share this post Link to post Share on other sites
demonized 20 Posted January 9, 2012 use detach comand when you want to take off. Share this post Link to post Share on other sites
dimdic 1 Posted January 9, 2012 When i use detach the ships seems to be sinking !!! :S Share this post Link to post Share on other sites
[aps]gnat 28 Posted January 9, 2012 I assume you are using a BIS ship or another community made one that were not designed (for the game, not talking real life) to have a load (heavy helicopter) sitting on the back of them, they don't float well. Pick some other community made ships instead, most allow items sitting on the decks. Share this post Link to post Share on other sites
demonized 20 Posted January 9, 2012 you can also if ship is sinkable, place a object at bottom of sea and attach the boat to it, then attach the heli to the boat. Just need to experiment a little with offset values on object and boat, also its important that heli is attached to boat, not boat to heli. Share this post Link to post Share on other sites
dimdic 1 Posted January 9, 2012 thank you very much guys !!! :) Share this post Link to post Share on other sites
igneous01 19 Posted January 9, 2012 if u attach the ship to a gamelogic, and experiment with setpos the logic so the ship looks like its sailing on the water, it will never sink or move, unless you script the game logic to move. technically you could setvelocity the gamelogic and it will appear as if the ship is sailing on its own in the water. Share this post Link to post Share on other sites
f2k sel 164 Posted January 9, 2012 you shouldn't have to use setpos or the x,y,z off the attachto command just set it relative. shipname attachto [gamelogicname] Share this post Link to post Share on other sites
igneous01 19 Posted January 9, 2012 it depends on whether or not the gamelogic is sitting on the water, it might make the ship sink or float slightly above water, if it doesnt look natural, then pos the logic would need to be done to adjust the height of the ship over water surface. Share this post Link to post Share on other sites