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Question about Retexturing Addons

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What program do i need to apply new textures to addons?

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What program do i need to apply new textures to addons?

a text editor, if the said addon/content allows it:

this setObjectTexture [0,"TextureFileName.paa"]

:rolleyes: i am pretty sure you meant otherwise, but unless you actually specify what you want to achive, in a proper forum location, you can hardly get proper help

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no i mean is their an actual editor outside of the game i can download, load an addon, re-texture the model, and then save as a new file?

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no i mean is their an actual editor outside of the game i can download, load an addon, re-texture the model, and then save as a new file?

I'm not an addon person by any means, but there isn't a single program you can use to repaint an addon.

If the object has a hidden selections component to it's config. Basically if there are by default multiple texture versions of the one object available in the editor, then the command PuFu put forward is the easiest to get started.

http://community.bistudio.com/wiki/setObjectTexture

At a minimum you will need the bi tools to convert an image into .paa format.

http://community.bistudio.com/wiki/BI_Tools_2

I convert between .paa and .png in TexView2,using saveas and change the file type component to convert.

I use paint.net to play with the png files before converting back.

Here's some examples of me playing around in take on helicopters, but the process is the same as in arma.

http://forums.bistudio.com/showpost.php?p=2079482&postcount=15

If you wanted the original image then you will need a tool to de-pbo the addon to get access to the .paa file.

https://dev-heaven.net/projects/mikero-pbodll/wiki/User_Tools

If you wanted to create your own version eg a new addon you would need to search the forums there is a lot of info there about that sort of thing, but not my area.

Hope this helps

Blake

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no i mean is their an actual editor outside of the game i can download, load an addon, re-texture the model, and then save as a new file?

it doesn't work that way.

All official content as well as the addons created by 3rd parties are binarized. That means you won't be able to open those in O2 and just change their textures.

So unless the said files are configed for hiddenSelections, you won't be able to do much (hex editing for retextures is NOT allowed).

If you create you're own addon (using BIS samples as start point or from scratch) just follow the links in the post above this one.

If you wan't to retexture someone's elses work, the simplest way would be to contact the original creator and ask for permissions first

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