Sealife 22 Posted January 3, 2012 Please could the Devs look at a hotfix at minimum for Visitor , we now have the ability to create such huge spaces in TOH , however with the current Visitor anything using a 4096 height map disables the ability to manipulate any objects in the south east ( and some other) quadrant of the map in visitor. whilst we can use the other sizes , the Grid/cell size needs to be sooo large to create the desired overall world , all detail is lost :(. This is not a deman , its a Note in hope , i appreciate the stability of the Vanilla is more of a priority but hey its here for refference if nothing else ;) Thanks in advance Share this post Link to post Share on other sites
[aps]gnat 28 Posted January 4, 2012 I'd ask BIS to update (read FIX) Visitor3 so we can do just a little more in ArmA2OA and TOH ...... Some of the limitations (compared to say Visitor4) are extreme. Share this post Link to post Share on other sites