Jump to content
Sign in to follow this  
Sealife

Visitor FIX /update Required

Recommended Posts

Please could the Devs look at a hotfix at minimum for Visitor , we now have the ability to create such huge spaces in TOH , however with the current Visitor anything using a 4096 height map disables the ability to manipulate any objects in the south east ( and some other) quadrant of the map in visitor.

whilst we can use the other sizes , the Grid/cell size needs to be sooo large to create the desired overall world , all detail is lost :(.

This is not a deman , its a Note in hope , i appreciate the stability of the Vanilla is more of a priority but hey its here for refference if nothing else ;)

Thanks in advance

Share this post


Link to post
Share on other sites

I'd ask BIS to update (read FIX) Visitor3 so we can do just a little more in ArmA2OA and TOH ......

Some of the limitations (compared to say Visitor4) are extreme.

Share this post


Link to post
Share on other sites

Please sign in to comment

You will be able to leave a comment after signing in



Sign In Now
Sign in to follow this  

×