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msy

Player's voice volume should change in different combat mode like AI

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Note I mean this for in game play not for in editor.

In game, when your squard current mode is not stealth, such as aware mode, you choose `-7-1 to have all subordinate in sthealth mode. Then all of the AI will speak lowly, but you still speak normally in a loud voice.

The other situation, if you first select stealth mode in the mission editor, then in the game you can only speak in a low voice no matter what mode you choose.

Why the player's voice volume can't change in different combat mode?

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because you cant assign a behaviour to yourself: you only give orders to member units - not to yourself.

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Yes in the latest beta this has been fixed.

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