mattchicago 10 Posted December 24, 2011 Hello i am beginning to make my own islands or terrains and i seen this error in the log file when you use BINPBO and you are binarizing a map possibly you all can guide me a bit on what the issue is i have both Arma Arma2 and Arma 2 Arrowhead and all other expansions. when i started the map in buldozer it loads up in the program fine then when i go to export world this is the errors below. Now once the errors are fixed how can i load up the terrain i just created into arma2 and start adding things using the built in editor for the game i want to make this map a dual side war map since its 2 islands put together and the middle part is flat sorta so there will be stuff going on, on both sides of the map. Convert world c:\downloads\bahamap\bahamap2\map.wrp -> C:\Users\matts\AppData\Local\Temp\ARMAaddons\bahamap2\map.wrp Cannot register unknown string STR_STATE_HEALSOLDIER Cannot register unknown string STR_STATE_FIRST_AID Cannot register unknown string STR_UI_RADARRANGE Cannot register unknown string STR_ACTION_LAUNCHCM Cannot register unknown string STR_ACTION_NEXTCM Cannot register unknown string STR_USRACT_ACTION_CONTEXT Cannot register unknown string STR_USRACT_OPTICS_MODE Cannot register unknown string STR_USRACT_ZEROING_UP Cannot register unknown string STR_USRACT_ZEROING_DOWN Cannot register unknown string STR_USRACT_NETWORK_DS_INTERFACE Cannot register unknown string STR_USRACT_BULD_TERRAIN_RAISE_10CM Cannot register unknown string STR_USRACT_BULD_TERRAIN_LOWER_10CM Cannot register unknown string STR_USRACT_BULD_TERRAIN_RAISE_50CM Cannot register unknown string STR_USRACT_BULD_TERRAIN_LOWER_50CM Cannot register unknown string STR_INPUT_DEVICE_FREETRACK_0 Cannot register unknown string STR_INPUT_DEVICE_FREETRACK_1 Cannot register unknown string STR_INPUT_DEVICE_FREETRACK_2 Cannot register unknown string STR_INPUT_DEVICE_FREETRACK_3 Cannot register unknown string STR_INPUT_DEVICE_FREETRACK_4 Cannot register unknown string STR_INPUT_DEVICE_FREETRACK_5 Cannot register unknown string STR_INPUT_DEVICE_FREETRACK_6 Cannot register unknown string STR_INPUT_DEVICE_FREETRACK_7 Cannot register unknown string STR_INPUT_DEVICE_FREETRACK_8 Cannot register unknown string STR_INPUT_DEVICE_FREETRACK_9 Cannot register unknown string STR_INPUT_DEVICE_FREETRACK_10 Cannot register unknown string STR_INPUT_DEVICE_FREETRACK_11 Cannot register unknown string STR_DISP_LEFT Cannot register unknown string STR_DIFF_CAMERA_SHAKE Cannot register unknown string STR_FREETRACK Cannot register unknown string STR_ADDON_ACTIONS_INSTALL_CORE Cannot register unknown string STR_ADDON_ACTIONS_INSTALL_MOD Cannot register unknown string STR_ADDON_ACTIONS_PLAY_MISSION Cannot register unknown string STR_ADDON_ACTIONS_TRY_ENTITY Cannot register unknown string STR_ADDON_ACTIONS_TRY_WEAPON Cannot register unknown string STR_MSG_ADDON_NOT_FOUND Cannot register unknown string STR_MSG_ADDON_CANNOT_OPEN Cannot register unknown string STR_MSG_ADDON_UNKNOWN_PRODUCT Cannot register unknown string STR_INCOMPATIBLE_LOAD_GAME_ATTEMPT Warning: CfgVehicles missing in PreloadConfig - may slow down vehicle creation Warning: CfgAmmo missing in PreloadConfig - may slow down vehicle creation Warning: CfgNonAIVehicles missing in PreloadConfig - may slow down vehicle creation Cannot load font core\data\fonts\lucidaconsoleb8 Fonts file \core\data\fonts\lucidaConsoleB8 not found Cannot load font core\data\fonts\lucidaconsoleb11 Fonts file \core\data\fonts\lucidaConsoleB11 not found <world = "c:\downloads\bahamap\bahamap2\map.wrp"> Cannot open object core\default\default.p3d Cannot open object core\skyobject\skyobject.p3d Cannot load font core\data\fonts\tahomab16 Fonts file \core\data\fonts\tahomab16 not found No entry 'C:\BIS TOOLS 2\BinMake\Binarize\bin\config.cpp/CfgWorlds.map'. No entry 'C:\BIS TOOLS 2\BinMake\Binarize\bin\config.cpp/CfgWorlds.map'. </world> Share this post Link to post Share on other sites
Robster 11 Posted December 24, 2011 Hard to tell, but I got some of those "font" errors when my p: drive was missing some files... in fact, at that time I couldn't binarize any island... Did you install latest version of BI Tools 2? check it over here: http://community.bistudio.com/wiki/BI_Tools_2 Did you use ArmA2P.exe to set up your p: drive properly? http://dev-heaven.net/projects/mikero-pbodll/files Did you try with some previous test on an island provided as a guide? http://community.bistudio.com/wiki/ArmA_2_Terrain_Tutorial http://sites.google.com/site/bushlurker/beginners-guide This is the difficult part of it all: to get everything working properly... BTW: Usually you may put natural and artificial objects in your terrain with Visitor3. You may use ingame editor just to place objects regarding a single mission... Share this post Link to post Share on other sites
.kju 3245 Posted December 24, 2011 a) post your config b) your p setup seems faulty Share this post Link to post Share on other sites
mattchicago 10 Posted December 24, 2011 yes i had installed the stuff to C:/BI_TOOLS and in the P:/ it has ArmaWorks and another folder it installed. Share this post Link to post Share on other sites
.kju 3245 Posted December 24, 2011 ok then c) binpbo parameters are wrong :) Share this post Link to post Share on other sites
mattchicago 10 Posted December 24, 2011 I am doing it all over again i just did the Arma2P Command and its done with its process now. so let me try to reload everything in visitor and see what happens. ---------- Post added at 02:17 ---------- Previous post was at 01:37 ---------- my problem is i am doing my own terrain so i am lost on what to do in regards to when i import the XYZ and name it to mapname.pew and wrp then i added my directory for my addons for the project like P:/MattChicago/baha/Addons and then created a Data Directory and Source directory then loaded up the map in buldozer it shows there then went to create world and then i open up the PBO maker thing and configure the input and output locations and it shows its doing the process Share this post Link to post Share on other sites