ADuke 1 Posted November 30, 2011 Hi, Made an MFD with an artificial Horizon and for some reason the animation for it is reversed. When I pull up, the horizon drops, when I pitch forward, it goes up. Here is my model.cfg entry for horizonDive... class horizonDive { type="translation"; source="horizonDive"; memory = 0; selection="gyro_1"; axis="gyro_1_axis"; minValue = -1.0; maxValue = 1.0; minPhase = -1.0; maxPhase = 1.0; offset0 = -0.61; offset1 = 0.61; }; I appreciate any help the community can give me with this. -AD Share this post Link to post Share on other sites
max power 21 Posted November 30, 2011 It's probably reversed because the start and end points of your axis are reversed. You can turn them 180 degrees in your model by selecting the two points, pressing 'c' to centre the pin on them, then choosing 'rotate' and 'relative to pin'. OR you can try reversing your values for min and max phase. I've never worked with offset but you'd probably have to reverse them, too. Share this post Link to post Share on other sites
ADuke 1 Posted November 30, 2011 It's probably reversed because the start and end points of your axis are reversed. You can turn them 180 degrees in your model by selecting the two points, pressing 'c' to centre the pin on them, then choosing 'rotate' and 'relative to pin'. OR you can try reversing your values for min and max phase. I've never worked with offset but you'd probably have to reverse them, too. Wow, who would have thought, I had played around with those values before posting and nothing had seemed to work. After reading your post I tried one last time to switch the values for MinPhase, MaxPhase, Offset0, and Offset1 and lo and behold it works now. The funny thing is that my axis memory points, selections, and model.cfg entries were set up exactly like the ArmA 1 sample AH1Z model, go figure. :p Thanks for the help :) -AD Share this post Link to post Share on other sites
abs 2 Posted November 30, 2011 Yea, sometimes strange things happen. For example, I have a landing gear anim set up on an addon, and the animation plays properly in o2, but does the reverse in-game. I'm glad you got your stuff sorted. Abs Share this post Link to post Share on other sites