miles teg 1 Posted June 11, 2002 </span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote (GFX707 @ June 11 2002,06:33)</td></tr><tr><td id="QUOTE">As far as I know the mg42 would attach to the stand that way, as that is where the bipod would also attach, but I am no expert. I will have a look for pictures it is a NATO 7.62mm MG42 btw, they converted them after WWII The PK is just that - a mounted PK. It uses the same ammo as a PK, etc. I will have a go at making a NSV but as I have said before I am no modeller so I can't promise anything. I will also have a go at the MK19 but I am making addons for the East and Resistance most of all just now so the others will be done first<span id='postcolor'> That's awesome! I would really look forward to a MK-19 MOD. I've fired those in real life and they are THE most incredible weapons I have ever had the pleasure to fire. It's like having a portable mortar barrage at your finger tips. The rounds that it fires are different then the M203 grenade rounds however in that they are high velocity 40mm rounds. In other words they fire a little bit flatter but not like a M2 .50 cal or an auto cannon like on the Bradley IFV or BMP2. You still have to elevate it a bit though to hit distant targets. If you've ever fired the MK19's on Delta Force 2 or Delta Force Land Warrior, those have fairly realistic ballistics. As for Russian HMG's, yeah a NSV would be awesome, but definitely a lot of work to model. A 12.7mm Russian DShK HMG would also be very nice. Excellent for using it in Afghanistan missions as the Taliban and Al Queda use the DShK quite a bit. Keep up the awesome work! Chris G. aka-Miles Teg<GD> Share this post Link to post Share on other sites
Major Fubar 0 Posted June 11, 2002 </span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote (Miles Teg @ June 11 2002,16:17)</td></tr><tr><td id="QUOTE">That's awesome! Â I would really look forward to a MK-19 MOD.<span id='postcolor'> You'll probably like what Kegetys is working on then (the East equivalent): </span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote (Kegetys @ June 09 2002,06:10)</td></tr><tr><td id="QUOTE">I usually dont keep much noise about in-progress stuff, but as im veeery bored, heres something I have been working on today: And partially textured: Its the AGS-17 Plamya automatic grenade launcher. Im mainly doing this for resistance, to be used with all the Finnish units, but as its a Russian thingy I will propably also make an east version... If I will ever finish it that is Edit: heres a piccy of The Real Thing too: http://club.guns.ru/images/specops/5b.jpg (226KB)<span id='postcolor'> </span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote (Kegetys @ June 09 2002,18:13)</td></tr><tr><td id="QUOTE">Some progress... The ammo box texture still needs work... The Ags-17 is one crazy thing... It fires 6 to 7 grenades per second in autofire, and the max. range is about 1700 meters. The effective range of the grenade sharpnel is 7 meters. <span id='postcolor'> Share this post Link to post Share on other sites
dkraver 1 Posted June 11, 2002 </span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote (Major Fubar @ June 11 2002,15:37)</td></tr><tr><td id="QUOTE">The MG42 model is awesome...but the sound is a little weird. Also, would it be possible to have an iron sight while you fire the MG?<span id='postcolor'> About the sound. Its how it sounds real life so really no need to change it. And like the idea about the iron sight aiming Share this post Link to post Share on other sites
RedStorm 0 Posted June 11, 2002 The sounds and textures of that Mg42 are from DoD I think...Gfx707 did an amazing job Share this post Link to post Share on other sites
RedStorm 0 Posted June 11, 2002 Yep, this is the best oxygen mod released for OFP yet. Ya'all should download all of his bunkers and stuff. They're amazing! Share this post Link to post Share on other sites
miles teg 1 Posted June 11, 2002 </span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote (Major Fubar @ June 11 2002,16:24)</td></tr><tr><td id="QUOTE"></span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote (Miles Teg @ June 11 2002,16:17)</td></tr><tr><td id="QUOTE">That's awesome! Â I would really look forward to a MK-19 MOD.<span id='postcolor'> You'll probably like what Kegetys is working on then (the East equivalent):<span id='postcolor'> WOW!!! I can't wait to fire that bad boy. I hope he makes it so you can fire at a high angle for indirect fire missions. I've seen Russian Army units use it almost like artillery in that manner. But yeah it's a great weapons system, although I think the MK-19's 40mm grenades have a slightly greater shrapnel distribution radius. I just hope someone makes the Mk-19 as well. It uses the same tripod as the M2 .50 cal machine gun...I actually would like to see it on the standard AA mount that BIS uses for the M2. That way I can use a script to mount the MK-19 on Humvees like I did for the M2's on my Blackhawk Down mission. That would be sweet having them on Humvees as both the MK19 and the M2 are the primary weapons mounted on the roof turrets of Humvees that are equipped with roof turrets in real life. Chris G. aka-Miles Teg<GD> Share this post Link to post Share on other sites
GFX707 0 Posted June 11, 2002 Here is how I am getting on with the mk19 I have almost finished it, apart from tweaking some stuff. I will probably have it done by tonight Share this post Link to post Share on other sites
N.o.R.S.u 0 Posted June 11, 2002 Looking good GFX, I liked the MG42 but something was wrong; the weapon/magazine equip image in gear tab in games notebook. I've made a nice MG42 equip image with both weapon and magazine, send me a email if you want to use them and i'll give them to you . Share this post Link to post Share on other sites
GFX707 0 Posted June 11, 2002 Norsu, I would be happy to fix them with your images. Send me them at s.mcculloch@iomartdsl.com please anyway the mk19 is almost finished, except for some reason any time you fire a grenade you get a HUGE cloud of smoke like a tank firing. Anyone know how to fix this....? Share this post Link to post Share on other sites
RedStorm 0 Posted June 11, 2002 No, I can't help you there, but maybe you want to change the name of your site from Fortress-ofp to Armoury-ofp lol Share this post Link to post Share on other sites
GFX707 0 Posted June 11, 2002 The MK19 GL is now finished and included in the MG pack ah yes, and thanks to [FILO]HuBBa for sorting out my cpp problems Share this post Link to post Share on other sites
dkraver 1 Posted June 11, 2002 lol think that was the 6 time i downloaded that today   And once again great job. But you should use the grenade animation from the barrel grenadelauncher instead of normal gun fire?? Share this post Link to post Share on other sites
RedStorm 0 Posted June 11, 2002 And once again an outstanding job Gfx, you da man, you da man Share this post Link to post Share on other sites
Sadico 1 Posted June 11, 2002 Hell, it's the third time i download the pack! Good job, i love it!! Share this post Link to post Share on other sites
Major Fubar 0 Posted June 11, 2002 The MArk 19 is awesome...but is there any way to make the trajectory of the grenades arc a little more, so it fires more like an indirect fire weapon, and less like a cannon? It's a small nitpick, sorry, I really do love your addon! Share this post Link to post Share on other sites
dkraver 1 Posted June 12, 2002 GFX try looking at KEG's russian grenade launcher's grenade animation and the curved fire arc. These two things would make would make yours perfect Share this post Link to post Share on other sites
GFX707 0 Posted June 12, 2002 By the time I released the mk19 yesterday I had been awake for about 28 hours so I just wanted to get the damn thing released. Today I will fix it up, so don't worry. Share this post Link to post Share on other sites
Major Fubar 0 Posted June 12, 2002 No problemeo, it kicks ass...any improvements would be icing on the cake. Share this post Link to post Share on other sites
GFX707 0 Posted June 12, 2002 I have fixed the Mk19. Now it has the ballistics of a grenade launcher rather than a machine gun i.e. the grenades arc more than before where they went in a flat trajectory once again the bad news is you will need to get the whole pack naww, only joking The fixed Mk19 is here and also in the pack http://members.iomartdsl.com/~s.mcculloch/Mk19.zip Share this post Link to post Share on other sites
GFX707 0 Posted June 12, 2002 Quick update - I have added pictures for the mg42 equip screen (thanks Norsu) and also added a 30 cal for Resistance Also made the Mk19 a lot better Share this post Link to post Share on other sites
RedStorm 0 Posted June 12, 2002 And once again looking great; but I think that the .30 cal needs some reworking on its 3d person model, and so does the Mg42. It's great that you're making so many cool new addons but don't let it ruin the quality. Every addon you've released so far looks great, the grenade launcher is top of the notch, but like I said, I think the exterior model of the .30 cal and the Mg42 needs a bit of work. This isn't a rant, I'm just trying to help make these addons the best ever! (Which IMHO much of them already are, but I couldn't really find any use of the .30 cal when the resistance already have an Mg42 ). Oh, and I found a little bug in the grenade launcher: You seem not to be able to shoot the gunner. I hope these suggestions/rants (;)) have helped a bit. Great work so far! Share this post Link to post Share on other sites
dkraver 1 Posted June 12, 2002 Can you remove the reloading sound after every shot from the mark 19 Share this post Link to post Share on other sites
miles teg 1 Posted June 12, 2002 I have not seen the latest version of the MK-19, but in the version I have of it, I noticed that it seems to be a modified M2 50 cal. One big thing that is very different on the MK-19 is that it has two charging handles. One on each side. It also has a higher rate of fire. Basically the rate of fire and ballistics should be like Kegetys's AGS automatic grenade launcher. The trade however is that the AI do not target the enemy very accurately with Kegs AGS. The best source for detailed sketches of the MK-19 (and all the info on it) is from the U.S. Army manual FM 23-27 which you can find on the net at: http://www.adtdl.army.mil/cgi-bin/atdl.dll/fm/23-27/toc.htm Chris G. aka-Miles Teg<GD> Share this post Link to post Share on other sites
GFX707 0 Posted June 12, 2002 </span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote (Miles Teg @ June 12 2002,18:39)</td></tr><tr><td id="QUOTE">I have not seen the latest version of the MK-19, but in the version I have of it, I noticed that it seems to be a modified M2 50 cal. Â One big thing that is very different on the MK-19 is that it has two charging handles. Â One on each side. Â It also has a higher rate of fire. Â Basically the rate of fire and ballistics should be like Kegetys's AGS automatic grenade launcher. Â The trade however is that the AI do not target the enemy very accurately with Kegs AGS. Â The best source for detailed sketches of the MK-19 (and all the info on it) is from the U.S. Army manual FM 23-27 which you can find on the net at: Â http://www.adtdl.army.mil/cgi-bin/atdl.dll/fm/23-27/toc.htm Chris G. aka-Miles Teg<GD><span id='postcolor'> Oops, I only saw one side in the photos I looked at so I assumed that there was only one. I will change that. Anyway, which version did you get....? The one now has the exact same ballistics as the AGS-17 that Kegetys made When did you download it....? Share this post Link to post Share on other sites