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morgans762

multiplayer error message ?

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After editing a game, when another player attempts to join, I get an error message about deleted vehicles and it will not let other players join. Anyone know how to fix this? thanks

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More info, please.

Are you making the mission with A2 vanilla, OA or Combined?

Are you using extra unit addons?

That error in question means that you have used assets which the other player does not have in his version.

Hint:

If you fumble up with some addon units, remember that you can simply edit the unit class by opening the mission.sqm file in notepad and changing it there.

Just make sure the mission is not loaded in editor whilst doing it.

Edited by VanhA-ICON

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Im new to editing. Im using A2 and OA combined. Dont think I am using add ons. If I edit something simple it allows the player to join but when I start adding more stuff I get the vehicle message. We both have the same versions and can play other missions. Thanks for your help

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Try this:

From mission.sqm file delete these in red between the {} and save the file.

class Mission
{
addOns[]=
{
[color="Red"]     "missions_ew",
	"cacharacters2",
	"ca_modules_functions",
	"chernarus"[/color]
};
addOnsAuto[]=
{
[color="Red"]     "missions_ew",
	"cacharacters2",
	"ca_modules_functions",
	"chernarus"[/color]
};

Then reload it in editor and see if that helps.

(Make a backup copy just in case first)

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Post the mission.sqm top section (addons, addonsAuto part).

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I am not that advanced guys. I dont do anything but drop stuff in the game. I dont write any codes. I Read something on line about BAF patch error. Maybe thats it?

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This is not that complicated.

Check this out:

http://community.bistudio.com/wiki/Mission_Editor:_External

From your "My Documents\ArmA 2 Other Profiles\%player%\" path you will find the mission folder and in it the core file (mission.sqm) which can be opened up in notepad if you want.

You don't have to know any coding. Those lines in question are made by the game itself when you make a mission.

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Some advice.... make a copy of your mission.sqm before you change anything in it! That way if you screw it up you'll have a backup.

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