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binkster

TOH-Mark Benchmarking Mission

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Here is a little benchmarking mission that I converted from ArmA2.

Lets make a Standard in settings... Everything on Normal. View distance doesnt matter since the mission will automatically set this.

First You should Post settings and specs. You can just copy and paste what I have and place your own specs. I only think CPU, Ram, GPU, Resolution, and the operating system is important we can leave the rest out.

Post screenshots if you want.

Download

3D Resolution should be the same as your Resolution.

Texture Detail - Normal

Objects Detail - Normal

Vysnc - Disabled

HDR Quality - Normal

PIP Detail - Disabled

Antialiasing - Normal

Terrain Detail - Normal

Shadow Detail - Normal

Anisotropic Filtering - Normal

PostProcess Effects- Disabled

Cloud Detail - Normal

Cpu - Q9650

Ram - CORSAIR Dominator 2GB DDR2 1066

GPU - Evga GTX285

OS - Win 7

Resolution - 1680 x 1050

Score - 2732

New System

--------------------------------------------

3D Resolution should be the same as your Resolution.

Texture Detail - Normal

Objects Detail - Normal

Vysnc - Disabled

HDR Quality - Normal

PIP Detail - Disabled

Antialiasing - Normal

Terrain Detail - Normal

Shadow Detail - Normal

Anisotropic Filtering - Normal

PostProcess Effects- Disabled

Cloud Detail - Normal

Object Visibility - 5791 (Default)

Shadow Visibility - 250 (Default)

Cpu - Intel Sandy Bridge 2600k

Ram - G-Skill 8Gig 1866

GPU - Evga GTX580

OS - Win 7 (64)

Resolution - 1680 x 1050

Score - 4599

Edited by binkster

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Texture Detail - Normal

Objects Detail - Normal

Vysnc - Disabled

HDR Quality - Normal

PIP Detail - Disabled

Antialiasing - Normal/Disabled

Terrain Detail - Normal

Shadow Detail - Normal

Anisotropic Filtering - Normal

PostProcess Effects- Disabled

Cloud Detail - Normal

Cpu - AMD Athlon x3 435

Ram - KINGMAX DDR2 PC667 3,5GB

GPU - Palit GeForce 9600 GSO 768MB

OS - Win XP32

Resolution - 1680 x 1050/1238x787(75%)

Score - 1706/2000

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Cpu - i7 930 @ 3.8

Ram - Mushkin Ridgeback 6GB DDR3 1600

GPU - SLI GTX275

OS - Win 7

Resolution - 1600 x 900

AToC=0

1659532.png

score : 4643

tohmark3.jpg

Edited by [DirTyDeeDs]-Ziggy-

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TakeOnH2011-11-1800-07-18-20.jpg

Cpu - i5 2500K @ 3.9

Ram - Corsair Vengeance 16GB DDR3 1600

GPU - Radeon HD6970

OS - Win 7 x64

Resolution (Triple-Head) - 5760x1080/2880x540 (50%)

Score - 3914.6

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3738.18

1920x1080

Shadows: 250m

Obj VD 6000m

AToC=1

@Mods: 42kB; just in case :p

takeonh2011-11-1820-0n7dnl.jpg

i7 920 @3,99GHz

6GB DDR3

Toxic HD4870 1GB

sysp-111248.gif

Edited by Derbysieger

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Object and Shadow Visibility are not managed by the benchmark mission, and go by what is set in Video Options.

I set these to lowest setting possible ingame(500/100) and scored 5465. lol

what do you suggest a 'Normal' setting be for these two settings?

3000/500?

2500/250?

the benchmark is less useful without a standard we can all go by.

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-Ziggy-;2059310']Object and Shadow Visibility are not managed by the benchmark mission' date=' and go by what is set in Video Options.

I set these to lowest setting possible ingame(500/100) and scored [b']5465[/b]. lol

what do you suggest a 'Normal' setting be for these two settings?

3000/500?

2500/250?

the benchmark is less useful without a standard we can all go by.

I agree. 2500/250 seems ok. I'll edit the first post when I get a chance.

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New system that finnaly came in.

Texture Detail - Normal

Objects Detail - Normal

Vysnc - Disabled

HDR Quality - Normal

PIP Detail - Disabled

Antialiasing - Normal

Terrain Detail - Normal

Shadow Detail - Normal

Anisotropic Filtering - Normal

PostProcess Effects- Disabled

Cloud Detail - Normal

Object Visibility - 5791 (Default)

Shadow Visibility - 250 (Default)

Cpu - Intel Sandy Bridge 2600k

Ram - G-Skill 8Gig 1866

GPU - Evga GTX580

OS - Win 7 (64)

Resolution - 1680 x 1050

Score - 4599

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-Ziggy-;2059562']haha! my SLI gtx275 system still competes with gtx580 at similar resolution :D

I didnt mess with atoc and I still havent overclocked yet :)

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