binkster 0 Posted November 18, 2011 (edited) Here is a little benchmarking mission that I converted from ArmA2. Lets make a Standard in settings... Everything on Normal. View distance doesnt matter since the mission will automatically set this. First You should Post settings and specs. You can just copy and paste what I have and place your own specs. I only think CPU, Ram, GPU, Resolution, and the operating system is important we can leave the rest out. Post screenshots if you want. Download 3D Resolution should be the same as your Resolution. Texture Detail - Normal Objects Detail - Normal Vysnc - Disabled HDR Quality - Normal PIP Detail - Disabled Antialiasing - Normal Terrain Detail - Normal Shadow Detail - Normal Anisotropic Filtering - Normal PostProcess Effects- Disabled Cloud Detail - Normal Cpu - Q9650 Ram - CORSAIR Dominator 2GB DDR2 1066 GPU - Evga GTX285 OS - Win 7 Resolution - 1680 x 1050 Score - 2732 New System -------------------------------------------- 3D Resolution should be the same as your Resolution. Texture Detail - Normal Objects Detail - Normal Vysnc - Disabled HDR Quality - Normal PIP Detail - Disabled Antialiasing - Normal Terrain Detail - Normal Shadow Detail - Normal Anisotropic Filtering - Normal PostProcess Effects- Disabled Cloud Detail - Normal Object Visibility - 5791 (Default) Shadow Visibility - 250 (Default) Cpu - Intel Sandy Bridge 2600k Ram - G-Skill 8Gig 1866 GPU - Evga GTX580 OS - Win 7 (64) Resolution - 1680 x 1050 Score - 4599 Edited November 19, 2011 by binkster Share this post Link to post Share on other sites
beepee 10 Posted November 18, 2011 Texture Detail - Normal Objects Detail - Normal Vysnc - Disabled HDR Quality - Normal PIP Detail - Disabled Antialiasing - Normal/Disabled Terrain Detail - Normal Shadow Detail - Normal Anisotropic Filtering - Normal PostProcess Effects- Disabled Cloud Detail - Normal Cpu - AMD Athlon x3 435 Ram - KINGMAX DDR2 PC667 3,5GB GPU - Palit GeForce 9600 GSO 768MB OS - Win XP32 Resolution - 1680 x 1050/1238x787(75%) Score - 1706/2000 Share this post Link to post Share on other sites
-DirTyDeeDs--Ziggy- 0 Posted November 18, 2011 (edited) Cpu - i7 930 @ 3.8 Ram - Mushkin Ridgeback 6GB DDR3 1600 GPU - SLI GTX275 OS - Win 7 Resolution - 1600 x 900 AToC=0 score : 4643 Edited November 20, 2011 by [DirTyDeeDs]-Ziggy- Share this post Link to post Share on other sites
jeremymtc 10 Posted November 18, 2011 Cpu - i5 2500K @ 3.9 Ram - Corsair Vengeance 16GB DDR3 1600 GPU - Radeon HD6970 OS - Win 7 x64 Resolution (Triple-Head) - 5760x1080/2880x540 (50%) Score - 3914.6 Share this post Link to post Share on other sites
b101_uk 10 Posted November 18, 2011 4188.491 :rolleyes: Share this post Link to post Share on other sites
Derbysieger 11 Posted November 18, 2011 (edited) 3738.18 1920x1080 Shadows: 250m Obj VD 6000m AToC=1 @Mods: 42kB; just in case :p i7 920 @3,99GHz 6GB DDR3 Toxic HD4870 1GB Edited November 19, 2011 by Derbysieger Share this post Link to post Share on other sites
-DirTyDeeDs--Ziggy- 0 Posted November 19, 2011 Object and Shadow Visibility are not managed by the benchmark mission, and go by what is set in Video Options. I set these to lowest setting possible ingame(500/100) and scored 5465. lol what do you suggest a 'Normal' setting be for these two settings? 3000/500? 2500/250? the benchmark is less useful without a standard we can all go by. Share this post Link to post Share on other sites
binkster 0 Posted November 19, 2011 -Ziggy-;2059310']Object and Shadow Visibility are not managed by the benchmark mission' date=' and go by what is set in Video Options.I set these to lowest setting possible ingame(500/100) and scored [b']5465[/b]. lol what do you suggest a 'Normal' setting be for these two settings? 3000/500? 2500/250? the benchmark is less useful without a standard we can all go by. I agree. 2500/250 seems ok. I'll edit the first post when I get a chance. Share this post Link to post Share on other sites
-DirTyDeeDs--Ziggy- 0 Posted November 19, 2011 AToC value should also probably be stated. I'm going to change my previous bench to reflect these settings.:rolleyes: Share this post Link to post Share on other sites
binkster 0 Posted November 19, 2011 New system that finnaly came in. Texture Detail - Normal Objects Detail - Normal Vysnc - Disabled HDR Quality - Normal PIP Detail - Disabled Antialiasing - Normal Terrain Detail - Normal Shadow Detail - Normal Anisotropic Filtering - Normal PostProcess Effects- Disabled Cloud Detail - Normal Object Visibility - 5791 (Default) Shadow Visibility - 250 (Default) Cpu - Intel Sandy Bridge 2600k Ram - G-Skill 8Gig 1866 GPU - Evga GTX580 OS - Win 7 (64) Resolution - 1680 x 1050 Score - 4599 Share this post Link to post Share on other sites
-DirTyDeeDs--Ziggy- 0 Posted November 19, 2011 haha! my SLI gtx275 system still competes with gtx580 at similar resolution :D Share this post Link to post Share on other sites
binkster 0 Posted November 19, 2011 -Ziggy-;2059562']haha! my SLI gtx275 system still competes with gtx580 at similar resolution :D I didnt mess with atoc and I still havent overclocked yet :) Share this post Link to post Share on other sites
-DirTyDeeDs--Ziggy- 0 Posted November 20, 2011 here is a demonstration of the benchmark mission for those unfamiliar :popcornsmilie: Share this post Link to post Share on other sites
binkster 0 Posted November 20, 2011 With an OC of 4.2ghz Atoc still default. 5166 Share this post Link to post Share on other sites