wld427 1705 Posted November 7, 2011 hey folks i am working on some artillery pieces and i am having some issues witht he BIS arty computer. Basically i have the HE and WP shells working but for some reason i cannot get the smoke, illumination, and SADARM to follow suit. Here is my code. Please let me know if you spot my error. Magazines class 30Rnd_105mmHE_M119; class 30Rnd_T_155mmHE_M1 : 30Rnd_105mmHE_M119 { displayName = "155mm HE"; ammo = "PRACS_T_155_HE"; }; class 30Rnd_T_155mmWP_M1 : 30Rnd_105mmHE_M119 { displayName = "155mm WP"; ammo = "Sh_105_WP"; }; class 30Rnd_T_155mmSMOKE_M1 : 30Rnd_105mmHE_M119 { displayName = "155mm WP Smoke"; ammo = "Sh_105_SMOKE"; }; class 30Rnd_T_155mmSADARM_M1 : 30Rnd_105mmHE_M119 { displayName = "155mm SADARM"; ammo = "Sh_105_SADARM"; }; class 30Rnd_T_155mmILLUM_M1 : 30Rnd_105mmHE_M119 { displayName = "155mm Illumination"; ammo = "Sh_105_ILLUM"; }; Weapon class PRACS_T_155mm_Gun : M119 { scope = 1; displayName = "G4M1 155mm Gun"; magazines[] = {"30Rnd_T_155mmHE_M1","30Rnd_T_155mmSADARM_M1","30Rnd_T_155mmWP_M1","30Rnd_T_155mmSMOKE_M1","30Rnd_T_155mmILLUM_M1"}; }; Share this post Link to post Share on other sites
hellfire257 3 Posted November 11, 2011 Have you tried these classnames? http://community.bistudio.com/wiki/ArmA_2:_Weapons#Artillery_Weapons_and_Special_Ammo So for example: class 30Rnd_T_155mmILLUM_M1 : ARTY_30Rnd_105mmILLUM_M119 { displayName = "155mm Illumination"; ammo = "ARTY_Sh_105_ILLUM"; }; Just a thought, no guarantees it's right! :) Share this post Link to post Share on other sites
wld427 1705 Posted November 11, 2011 Thanks for the attempt. Unfortunately when you load the arty mags directly into the weapon then the targeting system does not work. Share this post Link to post Share on other sites