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jaoboifurroi132

Unit Capture/Play?

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how do u make it so that everyone on the helicopter is automatically kicked out of the helicopter when im in a helicopter that i used for unit play?

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you could add a trigger near the LZ of the heli, name the heli and in condition of trigger use:

(getPos heliname select 2) < 1

on act of trigger:

{if (_x != (driver heliname)) then {unassignVehicle _x; _x action ["eject", vehicle _x];}} foreach crew heliname;

this will unassign and kick out all units in heli wich is not the pilot when heli is below 1 meter inside the trigger.

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