KickAssBoi 0 Posted June 4, 2002 now i noticed that logic units are more complex and have more options than regular units... if dat true, would that also mean only more advance editors should use logic units. or is there any other reasons for putting dat group of units in OFP? Share this post Link to post Share on other sites
RED 0 Posted June 4, 2002 Dat? Anyway you can give game logic AND, OR waypoints that you can sync (F5) with triggers and other human groups. RED Share this post Link to post Share on other sites
Chris Death 0 Posted June 4, 2002 KickAssBoi: sorry, but i'm tired of typing all the same 2 pages containing posts again and again, so i just give you the link to a deatailed explanation of how to use gamelogics. http://www.flashpoint1985.com/cgi-bin....t=11881 btw - the link is also in this forum from some weeks ago. Time of searching for this thread took me nearly as long as typing it again Head for replies from me myself there, and you can see how useful gamelogics can be, even for non-advanced editors. ~S~ CD Share this post Link to post Share on other sites