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KickAssBoi

Logic units

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now i noticed that logic units are more complex and have more options than regular units... if dat true, would that also mean only more advance editors should use logic units. or is there any other reasons for putting dat group of units in OFP? wow.gif

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Dat?

Anyway you can give game logic AND, OR waypoints that you can sync (F5) with triggers and other human groups.

RED

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KickAssBoi:

sorry, but i'm tired of typing all the same 2 pages containing

posts again and again, so i just give you the link to a

deatailed explanation of how to use gamelogics.

http://www.flashpoint1985.com/cgi-bin....t=11881

btw - the link is also in this forum from some weeks ago.

Time of searching for this thread took me nearly as long as

typing it again biggrin.gif

Head for replies from me myself there, and you can see

how useful gamelogics can be, even for non-advanced editors.

~S~ CD

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