Guest Titanium Posted June 1, 2002 With all these new vehicles guns and such, I want some static objects. Does anyone have any buildings? Share this post Link to post Share on other sites
Bojler 0 Posted June 2, 2002 Look into Editor Extra section at our site Share this post Link to post Share on other sites
nik 0 Posted June 2, 2002 If you want real 3D-buildings you will find bunkers from "Gfx707". You can find all the three bunker packs here: http://www.fortress-ofp.com/addons.html You can also download a viewtower from "zwadar". The viewtower is here: Â http://ofp.gamezone.cz/index.p....&page=0 There are also many prefabs in the web to download. You can find most of them at this sites: Like Bojler said at ofp.cz: http://ofp.gamezone.cz/index.php?sekce=editorextra Also at the Editingcenter in the construction section in the forum: http://www.ofpeditingcenter.com/cgi-bin....ildings And at this german site: http://www.xqube.org/%7Eopf/ofp-webpool/seiteprefabs.htm Also with some islands came retextured buildings: With "Jungle Everon 1.20" from "ebud" (there are for example huts), and in "zwadars" Desert Everon2. Share this post Link to post Share on other sites
habdoel 0 Posted June 2, 2002 maybe a large industry building or a decent aa-site Share this post Link to post Share on other sites
theavonlady 2 Posted June 2, 2002 </span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote (nik @ June 02 2002,14:53)</td></tr><tr><td id="QUOTE">If you want real 3D-buildings you will find bunkers from "Gfx707". You can find all the three bunker packs here: http://www.fortress-ofp.com/addons.html<span id='postcolor'> They've made trenches! (source: OFPMATCH) Share this post Link to post Share on other sites
IsthatyouJohnWayne 0 Posted June 2, 2002 Impressive- i might have to download those bunkers after all Share this post Link to post Share on other sites
Guest Titanium Posted June 2, 2002 I donloaded those trenches, talk about ghetto (I mean that in a good way). It cool how you accomplished this. Share this post Link to post Share on other sites
miles teg 1 Posted June 4, 2002 </span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote (Titanium @ June 03 2002,01:29)</td></tr><tr><td id="QUOTE">I donloaded those trenches, talk about ghetto (I mean that in a good way). Â It cool how you accomplished this.<span id='postcolor'> Yup those trenches rock...as long as units don't lay down in them and hide inside the slopes. To keep them from doing that put this into the trench soldier's activation box: this setunitpos "up"; That script keeps them from laying down and in one place. It works good for guard towers also. Does anyone know the command for getting them into the kneeling position??? It would be nice to have the soldiers in the trenches alternate between standing and kneeling using repeating triggers. That way they'd be like pop-up targets. Oh also I learned one lesson the hard way. Don't stick AT or LAW soldiers in the trenches next to you when facing enemy armor. Their rockets don't quite clear the trenches. LOL! BOOOM! LOL! Right now I'm making a trench complex around the Malden airport. The machine gun bunker in the Bunker pack #3 rocks also! Chris G. aka-Miles Teg<GD> Share this post Link to post Share on other sites
walker 0 Posted June 4, 2002 Oh and I got lighthouses working with rotating lights etc http://www.flashpoint1985.com/cgi-bin....t=13196 I am also doing a search light script for POW camps. So there is realy quite a lot of building and Civic improvement going on. Regards walker Share this post Link to post Share on other sites