gambla 10 Posted September 23, 2011 Hi guys, is it possible in A2 that an enemy-ai-chopper detects the player and reports it to an ai-infantry-squad, so that these do hunt you ? If yes, can it be scripted or do you know of a script or addon for this ? thank you, cheers, gam Share this post Link to post Share on other sites
st_dux 26 Posted September 23, 2011 chopper reveal player Also, this should probably be in the editing forum. Share this post Link to post Share on other sites
gambla 10 Posted September 23, 2011 Thanks, i'm not into scripting, bad luck. But i'm pretty sure that has been done before, even my search didn't bring up too much regarding choppers. Any more hints are welcome... :) Share this post Link to post Share on other sites
froggyluv 2136 Posted September 23, 2011 I think the game does this by default to a certain extent. Still there quite a few mods/scripts that calibrate "radio call ins" and are configurable as well: UPSMON: scripts GL4: Mod SLX: Mod ASR: MOD Probably more as well. Share this post Link to post Share on other sites
HR4 Elite 10 Posted September 23, 2011 Default game setting: Provided you have enemy units set to ‘Guard’ if you get spotted by any enemy ai you will get visitors you don’t want, with the heli spotting, it sometimes depends on the heli that is around and its spotting capabilities, slower type heli’s are a nightmare as they can spot quite easily and cling onto you whilst reporting your position, so its cat and mouse time. All done on default no scripting needed, test it out, enemy heli + motorised infantry unit (motorised on Guard setting) set the heli to ‘search and destroy’ around your area then place your unit, get spotted then try not to get engaged by the heli as if it thinks it can take you out without the need for any assistance it will do so without calling in help, hide and seak a little and it will get the ground unit in to help. The heli will stick around your area after spotting trying to pin-point your position to pass in onto their ground forces, very intelligent BIS built in ai work, a couple of motorised ground units on ‘Guard’ setting and it can add new dimensions to your missions, enabling random type simple missions that can literally take just minutes to make… Used with triggers etc and you have some very interesting intelligent missions, again that can take under 30mins to make up, but keep you busy for hours running with different outcomes every time… BIS magic… I think its called... Share this post Link to post Share on other sites
gambla 10 Posted September 24, 2011 Great, thank you guys! I'll do some tests. cheers, gam Share this post Link to post Share on other sites