Jump to content
Sign in to follow this  
classic

how to create weapons in the air

Recommended Posts

Weapon1 = "weaponHolder" createVehicle position Player;
Weapon1 addWeaponCargo ["m107",1];
Weapon1 setPos [getPos Weapon1 select 0, getPos Weapon1 select 1, .5];

Share this post


Link to post
Share on other sites

Please sign in to comment

You will be able to leave a comment after signing in



Sign In Now
Sign in to follow this  

×