VonNexus 10 Posted August 12, 2011 Hi, I'd really like to add ragdolls to ARMA II but I really don't know how could I add the files created with Blender into the game. As far as I know, ARMA II uses mainly .pbo and .cfg files, but I'm pretty noob so I may be wrong. Is there any brave knight that will help me? Thanks Share this post Link to post Share on other sites
soul_assassin 1750 Posted August 12, 2011 not possible. Share this post Link to post Share on other sites
VonNexus 10 Posted August 12, 2011 not possible. At least, is there a way to add animations ? Because I could improve them and make them similar to ragdolls. Share this post Link to post Share on other sites
soul_assassin 1750 Posted August 12, 2011 animations in A2 are stored in .rtm files. You should start your research with that. Share this post Link to post Share on other sites
VonNexus 10 Posted August 12, 2011 animations in A2 are stored in .rtm files. You should start your research with that. OK. As far as you know, can I export a soldier model from the game to a modellation program? BTW thanks for the help you gave me so far. Share this post Link to post Share on other sites
soul_assassin 1750 Posted August 12, 2011 if you are using blender: http://forums.bistudio.com/showthread.php?t=105516 Share this post Link to post Share on other sites
max power 21 Posted August 12, 2011 OK. As far as you know, can I export a soldier model from the game to a modellation program?BTW thanks for the help you gave me so far. http://forums.bistudio.com/showthread.php?t=83808 Here are the example character models. Share this post Link to post Share on other sites
VonNexus 10 Posted August 13, 2011 OK I downloaded the Tools and the Samples, and also the plugins. Now what I want to do is taking the P3D file into blender. I should be able to do that with the plugins, but when I click "Import" and I select the file, nothing happens. Help?! Share this post Link to post Share on other sites
PuFu 4600 Posted August 13, 2011 use the existing blender plug-in thread for help. It is not like Leopotam checks each thread.. Share this post Link to post Share on other sites
VonNexus 10 Posted August 13, 2011 use the existing blender plug-in thread for help. It is not like Leopotam checks each thread.. Nope, I finnaly fixed; Gonna put some questions about inserting animations in-game when I finish my anim. Share this post Link to post Share on other sites
VonNexus 10 Posted August 13, 2011 Ok Finnaly I got my anim. Now , do I have to convert what I did in P3D or what? Where I put the anim? Share this post Link to post Share on other sites
PuFu 4600 Posted August 13, 2011 No, you need to convert that anim into .rtm I have NO idea how one would do that, yet again Leopotam is the man to ask about blender exporter of sorts Share this post Link to post Share on other sites
VonNexus 10 Posted August 13, 2011 No, you need to convert that anim into .rtm I have NO idea how one would do that, yet again Leopotam is the man to ask about blender exporter of sorts OK, I'm gonna buzz him for some time. Thank you for the help you gave me before. Share this post Link to post Share on other sites