ADuke 1 Posted August 6, 2011 Hi, Currently I am making a series of helmets that are configged as glasses. I've noticed that when wearing NVGs, the helmets dissapear. Does anyone know how to disable the glasses disappearing when wearing NVGs Thanks, -AD BTW, I am using a custom NVG Proxy (PVS 21) Share this post Link to post Share on other sites
STALKERGB 6 Posted August 6, 2011 Hmm, personally have very little experience in this area but I'd guess this is something hard-coded into the game (may not be though). Not too sure if there is a way around it although maybe you can script it to say that even with NVG's active and present the glasses remain. Anyway, probably best to wait till someone who knows what they are on about chips in lol! Share this post Link to post Share on other sites
ardvarkdb 104 Posted August 8, 2011 As I stated in my PM (thought I'd share with everyone else) the only solution I found to this problem was to place some headgear on the NVG proxy. For example, in the SEALs, no matter what headgear you choose from the glasses option in the profile editor, when you activated your NVGs it would go to a boonie hat, etc, because I added headgear to the NVG Proxy. Depending on what you are doing this system works pretty well. If you have a single helmet you might just see a slight texture change, but it's dark so it won't really matter. Share this post Link to post Share on other sites