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wiggie

High Command Platoon Question.

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Hi there, I am trying to set up a high command structure are the moment comprised of a platoon HQ unit, 3 rifle team leaders, and under each rifle team, three fire teams, all liked in high command so that I only need to order the squad leaders in order to get them to order the individual fireteam leaders.

I have already searched the internet, and what I found on the matter wasn't very helpful, more confusing than educational, and the video on DevHeaven won't display for me. So I was wandering if somebody could help be, preferably by linking a screenshot of the editor or something on paint to show me the exact module and sync set up for the heighrachy is, and also, what modules I need to apply the code to in order to get the high command working.

Thankyou!

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Already looked at that, I'm afraid it didn't really help me in setting up a multiple level platoon.

I have already set that up and it doesn't give me what I wan't, and by that I mean that I can give commands to the squad/platoon leaders, and in turn, they will give commands to the elements below them.

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    ChainOfCommand = <boolean>; - Enables proper Chain of Command structure (subordinate High Commanders will pass orders below). Available since version 1.01. 

       Example: BIS_HC_0 setvariable ["chainofcommand",true]; 
       Default value: false (turned off by default for better performance) 

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Once again, sorry to be a pain, but I know the code, I know how to use basic High Command set up, I know what units I wan't, which in this case is a HQ team, 3 rifle teams and a machinegun team, and I know the way I wan't it to operate which in this case is following;

Platoon Commander controls - 4 squad leaders

-squad leader controls - 3 fireteam leaders

So I would like to be able to tell only my 3 squad leaders what to do, and let the AI tell the fireteam leaders what to do beneath them, all I need is a screenshot showing the module sync so that I know what I am syncing to who, and which modules I need to enter the COC code into in order for that to work.

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You can't go two levels down like that. Each subordinate is a group. You could certainly have 3 fireteams along with a squad leader as a single group, but you would control them all as one.

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