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dmarkwick

A simple waypoint conditional Q

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This seems to be a rather basic question, but I can't find much info on it.

I have two groups meet via waypoints, and one group will join the other & move on. However I wish to make sure that if one group is lost, that the other group is not left waiting forever.

The two waypoints, one join, the other lead & join, are synced. In each waypoint's conditional I place this:

true or (time > 900)

So either the waypoint is made, or 15 minutes have passed. But, this conditional doesn't seem to work, after 15 minutes the waypoint is acting exactly the same. I'm assuming that the next waypint should become active, but this is not happening. The other thing I might assume could happen is that the synced waypoint is affecting the logic, but I placed the same conditional in that, to no visible effect. Is the syncing affecting the conditional & confusing matters?

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;1985351']Can you use or? Thought you had to use ||.

No problems using and' date=' [b']or[/b], not etc...

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I think you need another trigger firing if time > 900 and setting a global var to true or whatever, then use this var in your waypoint. Not sure.

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This demo mission has an example of that kind of thing.

Thanks for the link Kylania :)

That mission seems to do what appears to be the same thing, but it's using the Timeout functionality of a previous waypoint instead. So it's dependent on the previous waypoint and when it got triggered. I need an absolute time-from-mission-start event.

I'm wondering if the Conditional field can even perform this, or any evaluation that includes the trigger's True value.

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