[aps]gnat 28 Posted January 19, 2014 Yeh, I'm afraid any sort of lag seems to be enough for the fake ground to slip behind, enough so for the planes "invisible nose wheel" to slip into the water. Issue never solved Share this post Link to post Share on other sites
tigger6 10 Posted January 19, 2014 I see. Making the fake ground bigger doesn't help? I thought I'm seeing something else than server lag since it nosedives immediately (i.e. even when moving in the slowest possible way.) That's unfortunate since it's such an amazing work you did. Share this post Link to post Share on other sites
Markokil321 10 Posted January 22, 2015 Hello (haven't had time to read through whole thread yet.) We are seeing an impact/destabilization in server FPS when either of the Amphibian cessna's are spawned in or used ingame (MP). (Effects: GNT_C185E, GNT_C185F) The out traffic also greatly increases if a player was to get into either of the Amphibian planes and would stay this high until the vehicle gets deleted. This does not happen if any of the other cessnas are used or any other non modded vehicle is used. Without cessna (1 player ingame no ai): http://i.imgur.com/KWgxFbi.png (269 kB) With one amphibian cessna + me inside it. (1 player ingame no ai): http://i.imgur.com/YhWD7Xo.png (283 kB) I have heard of other people reprting performance related issues while using the amphibian cessna's, is there anything that could be done to prevent this? Great mod either way :) Share this post Link to post Share on other sites