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1para{god-father}

Player looking at map mope ?

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Looking for a way so that when a player looks at his map he stands there looking at a map or similar, so other players can see he is looking at a map, anyone know if there is a move that does that could not fins anything.

switchMove "FXStandDip" 

I know I can use switchMove on a addaction but how could I do that automatically so as soon as someone looks at their map it changes there action then back again when they stop ?

Is that possible?

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you can detect the map open by this command visibleMap:

and the play a animation, use animation viewer(find on armaholic) to find correct animation.

have a loop run on the player:

while {true} do {
  waitUntil {visibleMap};
  player playmove "your_animation_here";
  waitUntil {!visibleMap};
  player playMove "";
};

will make this work for the entire mission.

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Those animations might be practical:

AmovPknlMstpSrasWrflDnon (kneel & aim)

AmovPercMstpSrasWrflDnon (stand & aim)

AmovPercMstpSlowWrflDnon (stand idle)

The problem with your automatic switch to another animation/stance:

When the player is currently lying behind a low cover or in a narrow tube and stands up automatically when he opens the map, he suddenly stands uncovered (enemy fire?) or the torso/head in a ceiling or such.

Edited by RogueTrooper

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