nodlew 10 Posted July 1, 2011 Hello all. I need to know how to make some downloaded weapons mods fully compatible with ACE--incorporating the "Rest Weapon" feature if it has a bipod, and the ability to adjust sniper scopes for windage and range. Can anyone help me out here?` Share this post Link to post Share on other sites
riouken 15 Posted July 1, 2011 Your thread may get moved/locked because they like for questions about specific mods to go in the mods thread. This is not something that is easy,there is no simple tutorial, but it is possible. Here is some reading to get you started: http://ace.dev-heaven.net/wagn/ACE_Features_for_3rd_Party_Addons Share this post Link to post Share on other sites
nodlew 10 Posted July 1, 2011 (edited) Thanks Riouken. I put a question like this in the Mods thread and was told that it should be in the Scripting thread. What kind of Orwellian nightmare is this Forum supposed to emulate? That last was a rhetorical question. No engineer of Orwellian Nightmares ever admits to being the engineer of an Orwellian Nightmare. Anyway, can anyone at least tell me the difference between a config.bin file and a config.cpp file? I see references to config.cpp files, but I only ever find config.bin files. Edited July 1, 2011 by nodlew Share this post Link to post Share on other sites
Rabidus 10 Posted July 14, 2011 config.cpp - http://community.bistudio.com/wiki/Config.cpp config.bin - http://community.bistudio.com/wiki/Config.bin Friend - http://community.bistudio.com/wiki/Main_Page Share this post Link to post Share on other sites