Jump to content
Sign in to follow this  
Guest

Is there a script command or way to disable enviornment sounds from a custom map

Recommended Posts

Guest

Hello

Just downloaded and tested Watkins winter island, very nicely done map, and the only problem with it being used is the screaming crickets everywhere you go.

Been a long time since I've messed with Arma, and searched through the comands with no luck finding anything that would stop this map killing noise.

Any ideas or solutions welcome and appreciated, an awesome map but with the cricket noise existing it would be un-usable.

(as a side note I did try running enviornmental sounds through a trigger, which worked but did not replace/remove the cricket noise)

Share this post


Link to post
Share on other sites

enableEnvironment false

If you're putting it in an init script, introduce a short sleep beforehand.

Share this post


Link to post
Share on other sites
Guest

Thanks a ton Celery

Wow, this is great news :)

Roger that on the delay before running in init, thanks for the heads up there.

Thanks again!

Share this post


Link to post
Share on other sites

Please sign in to comment

You will be able to leave a comment after signing in



Sign In Now
Sign in to follow this  

×