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Meatball0311

Units arm twisting and distorted..

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if that is based off arma 1 units then make sure you go through the proper conversion procedure, courtesy of binkowski:

no, it's not that simple. firstly answer the following question, do you have the mlods of the arma1 units? or do you want to simply take another persons work and put it into arma2?

if you have the mlods, well then porting isn't too difficult. since having access to the mlods means you either actually made the dudes yourself, or had the creator send them to you. well then the following steps should be easy.

1. get the arma2 sample soldier.

2. copy the following lods from the arma2 soldier to your arma1 soldier, and make sure you delete the old crap from the arma1 soldier. don't duplicate it.

- memory
- geometry
- hit points
- fire geometry
- land contact

3. change up the config

4. remove the fixed head model from lod 1.000 and replace it with the bysta proxy

5. write up the model.cfg with the new arma2 stuff

6. put the dudes in game.

and if you don't have the mlods. well then, you're fecked. i'm sure you could probably get away with just updating the configs and putting the pbo into arma2. but you'll have animation issues, as well as some probable game crashes.

There might be other causes as well, try re-weighting that arm using the arma 2 mlods as a reference.

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THANK YOU!!! Made the corrections and everything is looking great now! I dont know how I overlooked that, but once thank you!

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