nuxil 2 Posted June 20, 2011 Many played missions in arma are getting bigger and bigger. this puts alot of unnecessary stress on the network.causing lag/timeouts etc. most players are to lazy or don't know how to add a mission to the mpdir or the cache dir. they just go in the mp lobby and press on a server. this is bad for pub servers. especially when missions are big and updates are weekly. it would be very neat to add in this kind of Feature in arma3. and its most welcome :) read this post by dwarden to get a better understanding of what i mean. http://forums.bistudio.com/showpost.php?p=1251913&postcount=1 Share this post Link to post Share on other sites
neokika 62 Posted June 20, 2011 Yes, I agree 100% on this. Been waiting for a lot of time, and I still am, for it to be in a patch in Arma 2. But this is a major feature for Arma 3, with little work for developers like Dwarden said. _neo_ Share this post Link to post Share on other sites
CarlGustaffa 4 Posted June 21, 2011 Considering that post was 02 dec 2009, with the line "- some code must be added but not much (as most of code needed is already in)", why don't we already have it? But yea, highly agrees. Share this post Link to post Share on other sites
nuxil 2 Posted June 21, 2011 I too, like neokika have been waiting for a long time for this feature to be included into arma2. but it never came. why don't we already have it? exactly my thoughts aswell. but since they are making arma3 now, i hope they do add this in that game at least. Share this post Link to post Share on other sites
gossamersolid 155 Posted June 21, 2011 They aren't putting it in ArmA 2 because they want it as another feature to sell in ArmA3... unless Dwarden was lying back in that old post in the A2 section about them only needing a few lines of code. Share this post Link to post Share on other sites
Deadfast 43 Posted June 22, 2011 Or it simply turned out to be more complicated than Dwarden originally though. Share this post Link to post Share on other sites
neokika 62 Posted June 22, 2011 Or it simply turned out to be more complicated than Dwarden originally though. :D, probably... Share this post Link to post Share on other sites