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Tim James

Should I still be getting texture pop-in / flickering?

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Just curious if this is supposed to be fixed. I walk forward at an object and the high res / low res texture pops in and out a couple of times before I get close enough that it settles on the high res texture. I vaguely remember this is something they've been working on in the patches, but I'm running the latest version.

It happens no matter what object detail setting I choose. That only affects how far out it happens.

i5-2500K

ATI 6970

8 GB of RAM

Win7 x64

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Hullo there

I dunno if one should still be getting this but for I and some chums it still happens. Not A vast amount but it happens. I'm on a i7 quad but with a bad graphics card.

You're not alone.

Have you tried the beta patches and or updated yer drivers?

Rgds

Lok

Edited by orlok

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Forgot to try the beta patch, duh. Anyway, it's good to know it's not just me.

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Well I have the same problem. Most annoyingly even when I zoom in at a tree or so by using the right mb or using a scope.

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