Tim James 10 Posted June 16, 2011 Just curious if this is supposed to be fixed. I walk forward at an object and the high res / low res texture pops in and out a couple of times before I get close enough that it settles on the high res texture. I vaguely remember this is something they've been working on in the patches, but I'm running the latest version. It happens no matter what object detail setting I choose. That only affects how far out it happens. i5-2500K ATI 6970 8 GB of RAM Win7 x64 Share this post Link to post Share on other sites
OrLoK 20 Posted June 16, 2011 (edited) Hullo there I dunno if one should still be getting this but for I and some chums it still happens. Not A vast amount but it happens. I'm on a i7 quad but with a bad graphics card. You're not alone. Have you tried the beta patches and or updated yer drivers? Rgds Lok Edited June 16, 2011 by orlok Share this post Link to post Share on other sites
Tim James 10 Posted June 16, 2011 Forgot to try the beta patch, duh. Anyway, it's good to know it's not just me. Share this post Link to post Share on other sites
Atin 10 Posted June 17, 2011 Well I have the same problem. Most annoyingly even when I zoom in at a tree or so by using the right mb or using a scope. Share this post Link to post Share on other sites