Whyte_Out 10 Posted June 7, 2011 So I am making a new military addon, I have spent a couple months making them. Anyways I have added a few things and altered little things on my soldier that were from arma1, And was wondering what am I suppose to do in order to convert those little things to arma2:OA? I am close to finalizing this very sweet, sweet addon but need to know how to do this small thing in order for it to come up correctly in the game. and work.Any help is appreciated. -Whyte Share this post Link to post Share on other sites
max power 21 Posted June 7, 2011 I think the only thing you have to do is match the named selections. Share this post Link to post Share on other sites
PuFu 4600 Posted June 7, 2011 ...and make sure it is weighted on the A2 skeleton Share this post Link to post Share on other sites
Whyte_Out 10 Posted June 7, 2011 Yea, I am using the Arma2 Model that Binz made. Its the american template, scripted and everything, I just added a crap load of stuff to him. Everything is custom made, except like 3 minor things which when I take them away I can run it in bulldozer. But when I put them on him, of course bulldozer does not run. You all should know I am new to addon making, and modelling. So honestly have no idea what your talking about when you say "match the named selections"; and making sure is weighted in the Arma2 skeleton, I apologize in advance. Thanks for your help guys. Share this post Link to post Share on other sites