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delta99

Dedicated Server on Windows

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When I run "arma2oaserver.exe" from the "Arma 2" directory the dedicated server starts up properly and I see everything initialized properly including "BattlEye".

However, if I try to point things to a config using -config and/or -profile I get a BattlEye initialization error: "BattlEye initialization failed".

I have even tried the -BEpath variable and that doesn't seem to help either.

Any idea what I'm doing wrong here? Any steps I can take to look at a log fle or something to see what might be going on?

I am running OA.

I've successfully run servers with Arma in the past but this is the first time I'm trying it with 2.

Any help would be greatly appreciated.

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Should this be asked in the troubleshooting forum?

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This is what I have minus the BEpath parameter as I forget what I had for that. Either way doesn't work:

"C:\games\ArmA 2\arma2oaserver.exe" -config=server.cfg -profiles="C:\Users\xxxx\Documents\ArmA 2"

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Bump, any help here? I'm guessing this is a common problem.

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Still can't get this damn thing to work yet BattlEye works fine if I join any server using the client.

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Swap out everything to you're need and test:

..\path\arma2oaserver.exe -port=2302 -nosound -world=empty -name=Server -profiles=d:\Catalog_with_profiles -cfg=d:\Catalog_with_profiles\ArmA2OA_config_file.cfg -config=d:\Catalog_with_profiles\serveroa_config_file.cfg

Edit: Why does it look like it's spaces in the middle of a word??

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I've compared my dedicated server command line with yours:

-config=server.cfg -port=2302 -ip=207.210.252.146 -profiles=C:\blahblahblah\ -mod=@CWR2 -maxplayers=16

So the only thing I've noticed was you are missing the "port" and "ip", so if it isnt those, it could be your server.cfg. What does your server.cfg say?

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I don't use -ip and -maxplayers in my startup line no.

IP is just my servers ip, so thats why I don't bother.

Maxplayers is in my server.cfg of course, where it should be.

My basic.cfg

language="English";

adapter=-1;

3D_Performance=93750;

Resolution_Bpp=32;

Windowed=0;

MaxMsgSend=1024;

MaxSizeGuaranteed=1024;

MaxSizeNonguaranteed=64;

MinBandwidth=16777216;

MaxBandwidth=27262976;

MaxCustomFileSize=0;

My sercer.cfg
passwordAdmin = "********";

password = "********";

hostname = "NoPryl A2:CO Play1";

motd[]= {" ","NoPryl of Norway"," ","We Rulez.."};

motdInterval = 2;

maxPlayers = 30;

reportingIP = "arma2oapc.master.gamespy.com";

voteThreshold = 0.8;

voteMissionPlayers = 1;

logfile = "publicOA.log";

class Missions { };

kickduplicate = 1;

equalModRequired = 0;

disableVoN = 0;

vonCodecQuality = 7;

VonID = 1;

timeStampFormat = "full";

persistent = 0;

BattlEye = 0;

verifySignatures = 1;

regularcheck = "{}";

checkfiles[] = {};

onUnsignedData = "kick (_this select 0)";

onDifferentData = "kick (_this select 0)";

onhackeddata = "kick (_this select 0)";

onUserConnected = "";

onUserDisconnected = "";

doubleIdDetected = "kick (_this select 0)";

My arma2profile
version=1;

blood=1;

singleVoice=0;

gamma=1;

brightness=1;

shadingQuality=7;

shadowQuality=3;

maxSamplesPlayed=32;

class Difficulties

{

class Recruit

{

class Flags

{

3rdPersonView=0;

armor=0;

autoAim=0;

autoGuideAT=0;

autoSpot=0;

cameraShake=1;

clockIndicator=1;

deathMessages=1;

enemyTag=0;

friendlyTag=0;

hud=1;

hudGroupInfo=0;

hudPerm=0;

hudWp=1;

hudWpPerm=0;

map=0;

netStats=1;

tracers=0;

ultraAI=0;

unlimitedSaves=0;

vonId=0;

weaponCursor=1;

};

skillFriendly=0.98500001;

precisionFriendly=0.40000001;

skillEnemy=0.98500001;

precisionEnemy=0.20000011;

};

class Regular

{

class Flags

{

3rdPersonView=0;

armor=0;

autoAim=0;

autoGuideAT=0;

autoSpot=0;

cameraShake=1;

clockIndicator=1;

deathMessages=1;

enemyTag=0;

friendlyTag=0;

hud=1;

hudGroupInfo=0;

hudPerm=0;

hudWp=1;

hudWpPerm=0;

map=0;

netStats=1;

tracers=0;

ultraAI=0;

unlimitedSaves=0;

vonId=0;

weaponCursor=1;

};

skillFriendly=0.98500001;

precisionFriendly=0.40000001;

skillEnemy=0.98500001;

precisionEnemy=0.20000011;

};

class Veteran

{

class Flags

{

3rdPersonView=0;

armor=0;

autoAim=0;

autoGuideAT=0;

autoSpot=0;

cameraShake=1;

clockIndicator=1;

deathMessages=0;

enemyTag=0;

friendlyTag=0;

hud=1;

hudGroupInfo=0;

hudPerm=0;

hudWp=1;

hudWpPerm=0;

map=0;

netStats=1;

tracers=0;

ultraAI=0;

unlimitedSaves=0;

vonId=0;

weaponCursor=1;

};

skillFriendly=0.98500001;

precisionFriendly=0.40000001;

skillEnemy=0.98500001;

precisionEnemy=0.20000011;

};

class Mercenary

{

class Flags

{

3rdPersonView=0;

armor=0;

autoAim=0;

autoGuideAT=0;

autoSpot=0;

cameraShake=1;

clockIndicator=0;

deathMessages=0;

enemyTag=0;

friendlyTag=0;

hud=0;

hudGroupInfo=0;

hudPerm=0;

hudWp=0;

hudWpPerm=0;

map=0;

netStats=0;

tracers=0;

ultraAI=0;

unlimitedSaves=0;

vonID=0;

weaponCursor=0;

};

skillFriendly=0.98500001;

precisionFriendly=0.40000001;

skillEnemy=0.98500001;

precisionEnemy=0.20000011;

};

};

activeKeys[]=

{

"BIS_IAmBeingNaughty1",

"BIS_IAmBeingNaughty2",

"BIS_IAmBeingNaughty3",

"BIS_IAmBeingNaughty4",

"BIS_IAmBeingNaughty5",

"BIS_IAmBeingNaughty6",

"BIS_IAmBeingNaughty7",

"BIS_IAmBeingNaughty8",

"BIS_IAmBeingNaughty9",

"BIS_IAmBeingNaughty10",

"BIS_IAmBeingNaughty11",

"BIS_IAmBeingNaughty12",

"BIS_IAmBeingNaughty13",

"BIS_IAmBeingNaughty14",

"BIS_IAmBeingNaughty15",

"BIS_IAmBeingNaughty16",

"BIS_IAmBeingNaughty17",

"BIS_IAmBeingNaughty18",

"BIS_IAmBeingNaughty19",

"BIS_IAmBeingNaughty20",

"BIS_IAmBeingNaughty21",

"BIS_IAmBeingNaughty22",

"BIS_IAmBeingNaughty23",

"BIS_IAmBeingNaughty24",

"BIS_IAmBeingNaughty25",

"BIS_SOM_INFO_HINT_1",

"BIS_SOM_INFO_HINT_2"

};

difficulty="veteran";

sceneComplexity=300000;

viewDistance=9999;

terrainGrid=25;

volumeCD=6.5;

volumeFX=6.5;

volumeSpeech=6.5;

volumeVoN=6.5;

vonRecThreshold=0.029999999;

haven't cleaned it up yet. Waiting for 1.60 before I do some more work on these files.

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