delta99 34 Posted May 21, 2011 When I run "arma2oaserver.exe" from the "Arma 2" directory the dedicated server starts up properly and I see everything initialized properly including "BattlEye". However, if I try to point things to a config using -config and/or -profile I get a BattlEye initialization error: "BattlEye initialization failed". I have even tried the -BEpath variable and that doesn't seem to help either. Any idea what I'm doing wrong here? Any steps I can take to look at a log fle or something to see what might be going on? I am running OA. I've successfully run servers with Arma in the past but this is the first time I'm trying it with 2. Any help would be greatly appreciated. Share this post Link to post Share on other sites
delta99 34 Posted May 21, 2011 Should this be asked in the troubleshooting forum? Share this post Link to post Share on other sites
Hud Dorph 22 Posted May 21, 2011 Lets see the targetline of your server start icon. Share this post Link to post Share on other sites
delta99 34 Posted May 23, 2011 This is what I have minus the BEpath parameter as I forget what I had for that. Either way doesn't work: "C:\games\ArmA 2\arma2oaserver.exe" -config=server.cfg -profiles="C:\Users\xxxx\Documents\ArmA 2" Share this post Link to post Share on other sites
delta99 34 Posted May 25, 2011 Bump, any help here? I'm guessing this is a common problem. Share this post Link to post Share on other sites
delta99 34 Posted October 8, 2011 Still can't get this damn thing to work yet BattlEye works fine if I join any server using the client. Share this post Link to post Share on other sites
nobrainer 0 Posted October 8, 2011 Swap out everything to you're need and test: ..\path\arma2oaserver.exe -port=2302 -nosound -world=empty -name=Server -profiles=d:\Catalog_with_profiles -cfg=d:\Catalog_with_profiles\ArmA2OA_config_file.cfg -config=d:\Catalog_with_profiles\serveroa_config_file.cfg Edit: Why does it look like it's spaces in the middle of a word?? Share this post Link to post Share on other sites
blacknite3d 3 Posted October 8, 2011 I've compared my dedicated server command line with yours: -config=server.cfg -port=2302 -ip=207.210.252.146 -profiles=C:\blahblahblah\ -mod=@CWR2 -maxplayers=16 So the only thing I've noticed was you are missing the "port" and "ip", so if it isnt those, it could be your server.cfg. What does your server.cfg say? Share this post Link to post Share on other sites
nobrainer 0 Posted October 8, 2011 I don't use -ip and -maxplayers in my startup line no. IP is just my servers ip, so thats why I don't bother. Maxplayers is in my server.cfg of course, where it should be. My basic.cfg language="English";adapter=-1; 3D_Performance=93750; Resolution_Bpp=32; Windowed=0; MaxMsgSend=1024; MaxSizeGuaranteed=1024; MaxSizeNonguaranteed=64; MinBandwidth=16777216; MaxBandwidth=27262976; MaxCustomFileSize=0; My sercer.cfgpasswordAdmin = "********";password = "********"; hostname = "NoPryl A2:CO Play1"; motd[]= {" ","NoPryl of Norway"," ","We Rulez.."}; motdInterval = 2; maxPlayers = 30; reportingIP = "arma2oapc.master.gamespy.com"; voteThreshold = 0.8; voteMissionPlayers = 1; logfile = "publicOA.log"; class Missions { }; kickduplicate = 1; equalModRequired = 0; disableVoN = 0; vonCodecQuality = 7; VonID = 1; timeStampFormat = "full"; persistent = 0; BattlEye = 0; verifySignatures = 1; regularcheck = "{}"; checkfiles[] = {}; onUnsignedData = "kick (_this select 0)"; onDifferentData = "kick (_this select 0)"; onhackeddata = "kick (_this select 0)"; onUserConnected = ""; onUserDisconnected = ""; doubleIdDetected = "kick (_this select 0)"; My arma2profileversion=1;blood=1; singleVoice=0; gamma=1; brightness=1; shadingQuality=7; shadowQuality=3; maxSamplesPlayed=32; class Difficulties { class Recruit { class Flags { 3rdPersonView=0; armor=0; autoAim=0; autoGuideAT=0; autoSpot=0; cameraShake=1; clockIndicator=1; deathMessages=1; enemyTag=0; friendlyTag=0; hud=1; hudGroupInfo=0; hudPerm=0; hudWp=1; hudWpPerm=0; map=0; netStats=1; tracers=0; ultraAI=0; unlimitedSaves=0; vonId=0; weaponCursor=1; }; skillFriendly=0.98500001; precisionFriendly=0.40000001; skillEnemy=0.98500001; precisionEnemy=0.20000011; }; class Regular { class Flags { 3rdPersonView=0; armor=0; autoAim=0; autoGuideAT=0; autoSpot=0; cameraShake=1; clockIndicator=1; deathMessages=1; enemyTag=0; friendlyTag=0; hud=1; hudGroupInfo=0; hudPerm=0; hudWp=1; hudWpPerm=0; map=0; netStats=1; tracers=0; ultraAI=0; unlimitedSaves=0; vonId=0; weaponCursor=1; }; skillFriendly=0.98500001; precisionFriendly=0.40000001; skillEnemy=0.98500001; precisionEnemy=0.20000011; }; class Veteran { class Flags { 3rdPersonView=0; armor=0; autoAim=0; autoGuideAT=0; autoSpot=0; cameraShake=1; clockIndicator=1; deathMessages=0; enemyTag=0; friendlyTag=0; hud=1; hudGroupInfo=0; hudPerm=0; hudWp=1; hudWpPerm=0; map=0; netStats=1; tracers=0; ultraAI=0; unlimitedSaves=0; vonId=0; weaponCursor=1; }; skillFriendly=0.98500001; precisionFriendly=0.40000001; skillEnemy=0.98500001; precisionEnemy=0.20000011; }; class Mercenary { class Flags { 3rdPersonView=0; armor=0; autoAim=0; autoGuideAT=0; autoSpot=0; cameraShake=1; clockIndicator=0; deathMessages=0; enemyTag=0; friendlyTag=0; hud=0; hudGroupInfo=0; hudPerm=0; hudWp=0; hudWpPerm=0; map=0; netStats=0; tracers=0; ultraAI=0; unlimitedSaves=0; vonID=0; weaponCursor=0; }; skillFriendly=0.98500001; precisionFriendly=0.40000001; skillEnemy=0.98500001; precisionEnemy=0.20000011; }; }; activeKeys[]= { "BIS_IAmBeingNaughty1", "BIS_IAmBeingNaughty2", "BIS_IAmBeingNaughty3", "BIS_IAmBeingNaughty4", "BIS_IAmBeingNaughty5", "BIS_IAmBeingNaughty6", "BIS_IAmBeingNaughty7", "BIS_IAmBeingNaughty8", "BIS_IAmBeingNaughty9", "BIS_IAmBeingNaughty10", "BIS_IAmBeingNaughty11", "BIS_IAmBeingNaughty12", "BIS_IAmBeingNaughty13", "BIS_IAmBeingNaughty14", "BIS_IAmBeingNaughty15", "BIS_IAmBeingNaughty16", "BIS_IAmBeingNaughty17", "BIS_IAmBeingNaughty18", "BIS_IAmBeingNaughty19", "BIS_IAmBeingNaughty20", "BIS_IAmBeingNaughty21", "BIS_IAmBeingNaughty22", "BIS_IAmBeingNaughty23", "BIS_IAmBeingNaughty24", "BIS_IAmBeingNaughty25", "BIS_SOM_INFO_HINT_1", "BIS_SOM_INFO_HINT_2" }; difficulty="veteran"; sceneComplexity=300000; viewDistance=9999; terrainGrid=25; volumeCD=6.5; volumeFX=6.5; volumeSpeech=6.5; volumeVoN=6.5; vonRecThreshold=0.029999999; haven't cleaned it up yet. Waiting for 1.60 before I do some more work on these files. Share this post Link to post Share on other sites