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SDK

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How about, if ever the SDK comes out, we design our own VBS? And if it does not come out at all, how about making your own Dissasembly of OFP? And the bring out or VBS. and how about if we make it so god damm rocking that the real VBS will look like s**t against it?

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Would deconstructing it be sorta illegal? especially if u spread that code? just a thought

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If we were given the SDK and.or had the ability to make a VBS, do you really think the military woudl be paying BIS to do it for them? smile.gif

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That would be a good laugh:) the army paying millions ..... mb use the army dough to make a freeware version. Now that would be the ultimate joke :biggrin: finaly something good for ur taxmoney

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</span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote </td></tr><tr><td id="QUOTE">Quote: from Thorn on 11:05 am on Dec. 15, 2001

How about, if ever the SDK comes out, we design our own VBS? And if it does not come out at all, how about making your own Dissasembly of OFP? And the bring out or VBS. and how about if we make it so god damm rocking that the real VBS will look like s**t against it?

<span id='postcolor'>

*Whispers*

I think he finally snapped...

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Hey guys... They have allready started releasing their SDK. Look at the editing section at flashpoint1985.com and you will see that there are tools. My guess is that they are smart by releasing one tool at the time. Finaly I hope we will get some exporters for 3d models and maybe will be able to make maps (islands). No game will ever survive without giving the editing fans something to play with smile.gif

Just look at the great games as Thief, Thief II, Rouge Spear and so on... All of those games have survíved in years because they released editing tools and plugins after some time. OFP is still a young game so we can only hope that BIS is smart enough.

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Hmm... I seem to remember one of the development team saying the reason they weren't releasing certain tools / SDK, is because they don't exist...

It would be a shame if there was no SDK, but to be honest... I think the maps are different enough and there are enough user-developed mods and tools to give all the veriety that you need when designing missions.

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If I were BIS, I wouldn't release a SDK... yet, if at all.

VBS is just one reason and it's a good one.

As with, say the Half-Life engine, an SDK helped sales via the development of Counter-Strike. CS was better than Half-Life and TFC according to the vast number of players and servers. Valve even bought the rights to CS. My guess is that they will stop development of TF2 in favor of CS2.

And when did Valve release it's SDK? Not right away. Heck, if they designed CS themselves they may have never released the SDK at all.

What BIS has in OFP is good already and they know it. They don't need Mods to sell their software.

Red Hammer is another reason. They make the Mods, they make the money.

(Edited by Desloc at 5:25 am on Dec. 17, 2001)

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i got a great idea all we need is the best editors to get thogher and then we can start to hack the sdk and make work arounds and stuff

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